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2
votes
Fixed

[Switch][PostProcessing] Building Player results in Shader errors

Nintendo Switch

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Feb 20, 2019

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Version/s: 2017.4.14f1, 2017.4.19f1

Reproduction steps: 1. Open "case_TRND-1115-PPSCompileError.zip" project2. Build for Switch3. Notice errors in the Console window Ex... Read more

4
votes
Fixed

[Mobile] TouchScreenKeyboard.visible becomes true before the keyboard is...

Mobile

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Feb 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

Repro steps:1. Open QA attached project "repro_1127825"2. Build and Run on a mobile device3. Touch the Input Field4. Observe the tex... Read more

0
votes
Fixed

[UWP] Build fails when the project folder name has non-ascii character.

Universal Windows Platform

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Feb 21, 2019

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Version/s: 2019.1.0b4

When non-ascii character is used in the project folder or folder that is used in the final build, UWP fails to build in VS.However, ... Read more

0
votes
Duplicate

Editor crashes when Instantiating a Prefab with internal implementation:...

Scene Management

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Feb 14, 2019

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Version/s: 2017.4.21f1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open user-supplied project2. Open Sample scene3. Drag the prefab "EditorCrashes (drag me into scene)" into the... Read more

0
votes
Duplicate

Crash on GizmoManager::BuildGizmosFromGameObjectRecursive when selecting...

Scene Management

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Feb 13, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "Prefab_Gizmo_repro.zip" project2. In the Project view, select "Game Canvas" prefab3. If Unity didn't c... Read more

0
votes
By Design

Particle System set to Ring Buffer Mode "Pause" or "Loop" leave particle...

Visual Effects - Legacy

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Feb 18, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project (Bug.zip)2. Enter Play Mode3. Rotate Camera to the sky4. Stop Particles5. See that the Par... Read more

0
votes
By Design

Default sprite order in the Editor does not match the sprite order in th...

Package: Tiny Editor

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Dec 06, 2018

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Version/s: 13.2

How to reproduce:1. Open the attached project named "Case_1107377"2. Open the "TinyTest.utproject" in the NewProject folder3. Observ... Read more

0
votes
Won't Fix

[macOS] Right-Click actions in the unfocused Editor have no effect until...

Themes

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Feb 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b2, 2019.2.0a1

How to reproduce:1. Open any Unity project2. Unfocus the Editor3. Right click on any GameObject in the Hierarchy window4. Attempt to... Read more

0
votes
Fixed

Error about animation event not having a receiver when the event's "Func...

Animation

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Dec 21, 2018

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Version/s: 2017.4.0f1, 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "case_1111933-FunctionNameNotTrimmed" and scene "SampleScene"2. Enter Play Mode3. Observe ... Read more

1
votes
Fixed

[Audio] DSP Buffer Size sets to Best performance when trying to set to d...

Audio

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Feb 21, 2019

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Version/s: 2018.2.0a1, 2018.2.20f1

To reproduce:1. Create a new project2. Go to Audio settings3. Try to change DSP buffer Size to default Actual result: Choosing defau... Read more

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