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Physics.Raycast doesn't trigger OnPointer events when mouse cursor is lo...
How to reproduce:1. Open the user's attached project "FirstPersonTest.zip"2. In Player Settings change the Active Input Handling to ... Read more
Input Events are not raised when the Editor is frozen
How to reproduce:1. Open the user's attached project2. Open "SampleScene" Scene3. Enter Play mode4. Press the "L" key 20 times until... Read more
On-Screen Stick jitters when used with Player Input component with auto-...
Reproduction steps:1. Open user-submitted project2. Enter Play Mode3. Left-click and hold on the white square in the bottom-left of ... Read more
[Windows] Crash on InputDeviceIOCTL with DS4 + Strike Pack Eliminator
Reproduction steps:1. Create a new project2. Install the Input System package using the Package Manager3. Connect a PS4 Controller a... Read more
"NotSupportedException: Control count per binding cannot exceed byte.Max...
Reproduction steps:1. Open the attached "1369643.zip" project2. Open the "SampleScene" Scene3. Select the "Event System" Game Object... Read more
[Input System] Names of InputAction and InputActionMap not shown in Insp...
Reproduction steps:1. Open the attached project2. Open "SampleScene" Scene3. Open TestInput.cs4. Select Cube object in the Hierarchy... Read more
A buttons with a modifier action is called when pressing the button with...
How to reproduce:1. Open the attached "1315871.zip" project2. Build And Run the project3. Press and hold "1" on the keyboard4. Relea... Read more
[WebGL][NewInputSystem] UI is not interactable when Input Update Mode is...
How to reproduce:1. Open the user's project "My projectinputsys.zip"2. Build and Run for WebGL3. Try pressing any button in the Play... Read more
[WebGL] Return key is captured as the string "Enter" when using Keyboard...
Reproduction steps:1. Open the attached project "unity-webgl-enter-bug.zip"2. Build and Run the Scene "SampleScene" with WebGL3. In ... Read more
"Resetting event queue with pending events" error thrown after connectin...
Reproduction steps:1. Open the user's attached project "netcode-tests.zip"2. Enter Play mode3. Observe the Console window Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors