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WithControlsExcluding excludes keys that are the starting letters of the...
Reproduction steps: 1. Open the user's attached "InputTest.zip" project 2. Open the "RebindingUISampleScene" Scene 3. Enter the Play... Read more
trackedDevice.deviceRotation.WriteValueIntoEvent isn't updating values w...
Reproduction steps: 1. Open the attached "1385899.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. See that "z... Read more
[Quest] When using InputActionTrace in OculusLink, Assert occurs in Inpu...
Reproduction steps: 1. Download the project from the attached Google Drive Link 2. Enable Oculus Link and enter Play Mode 3. Exit P... Read more
[Input System] CompositeBinding doesn't work with Mouse Scroll Wheel
How to reproduce: 1. Open user-submitted project 2. Press Play 3. Scroll Mouse Wheel Down Expected result: Text changes from 1 to 2... Read more
Touch doesn't fully press UI buttons when using the new Input System
Reproduction steps: 1. Open the attached project "Touch_build_test" 2. Go to File -> Build Settings 3. Make sure Development Build i... Read more
Virtual cursor does not follow actual cursor when using Input System
Reproduction steps: 1. Open the user's attached project 2. Make sure the reproducible version of the Input System package is install... Read more
[Input System] CJK characters are blocked when entering in Input Field
How to reproduce: 1. Open "ChineseInput" project (Make sure your OS keyboard language is set to Chinese) 2. Enter Play Mode 3. Write... Read more
Button press doesn't register when the Player is out of focus
How to reproduce: 1. Create a new project 2. Install Input System package 3. Add a button and make it do something 4. Press File > ... Read more
Mouse.current.leftButton.wasPressedThisFrame returns True when clicking ...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Enter ... Read more
Input value is constantly repeated on WebGL Player when changing focus o...
How to reproduce: 1. Open the attached “AssetsWithoutLibraryFolder.zip” project 2. Switch platform to WebGL 3. Build and Run 4. ... Read more
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