Search Issue Tracker
Float field is broken when entering a negative value after highlighting
How to reproduce:1. Open the attached “case IN-11417” project2. Open the “SampleScene” Scene3. Select the “TestGO” GameObject4. Ente... Read more
Lighting Settings Assets values default to another Assets values when mu...
How to reproduce:1. Open any project2. Right click in Project Browser and create two Lighting Settings Assets3. While one of the Ass... Read more
Text inside ListView with text-overflow ellipsis is not displayed in Pla...
How to reproduce:1. Open the attached project ("TextOverflow.zip")2. Open Window -> UI Toolkit -> TextOverflow3. Notice the "H... Read more
Using UI Toolkit Default Inspectors results in performance degradation i...
Reproduction steps: Open the user attached project In the Assets folder press on “Hoge” asset Observe the Inspector Expected result:... Read more
VFX graph Auto Compile option does not save and resets to enabled when r...
Reproduction steps:1. Open the “MinProject” project2. Open the “MyVFX” graph3. Disable Auto Compile4. Close and reopen the graph Exp... Read more
'Invalid worldAABB. Object is too large or too far away from the origin’...
Reproduction steps:1. Open the attached ‘RootMotionRigidBodyTimeScaleBug' project2. Open the ‘SampleScene’3. Enter Play mode4. Obser... Read more
SwapBuffer doesn't work when Post Processing is enabled
To reproduce:1. Open the project “BlitTest2021_2”2. Open Game view3. Notice the gradient4. Select “Main Camera” in the Hierarchy5. E... Read more
Dynamic resolution broken with custom pass
Context: [https://github.com/alelievr/HDRP-Custom-Passes/issues/32] Repro steps:- Download the HDRP Custom Pass repo - Open the scen... Read more
First 2 seconds of MP4 video are skipped on certain Android devices when...
How to reproduce:1. Open the attached project "NewVideoPlayer-TestProject-master"2. Build and Run on Android3. In the application op... Read more
Google Chrome 103 does not load UI Image when using Linear color space o...
To reproduce:1. Open the project “My project”2. File → Build Settings → WebGL → Switch Platform3. In the same window, Player Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "Brush Attributes" menus have no padding
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance