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[WP8] Building throws a lot of errors: `System.Func`2` doesn't exist in ...
To reproduce:1. Create a new project2. Build for WP83. Notice errors in console: Reference rewriter: Error: type `System.Func`2` doe... Read more
Multiple mesh errors when parent size is negative and shadow component i...
Reproduction steps:1. Open attached project2. Open scene "test"3. Select the gameObject "Text" (under Canvas/Panel/Text)4. Switch in... Read more
[iOS] Incorrect 'Splash Image' shown on iPads running iOS 9
To Reproduce: 1. Deploy the attached project.2. Observe that on all ipad which have iOS 8/9 the 'Mobile Splash Screen' from 'Legacy ... Read more
[iOS] Incorrect Snapshot shown after orientation is changed while app is...
To Reproduce: 1. Deploy the attached (or any other project) to a device in Landscape orientation.2. Go to home screen and rotate dev... Read more
GI baking fails creating systems on 32bit machines
How to reproduce: 1. Open attached project2. Open scene AvatarScreen.unity3. Build the lightmaps for it- After a while, it should st... Read more
Type.GetCostructor, Type.GetMethod doesn't work well for il2cpp
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that half of the tests fail Read more
Setting the cursor with CursorMode.Auto in WebGL build makes the cursor ...
How to reproduce: 1. Open attached project2. Build to WebGL and run- Note how the cursor has an odd offset in the red and alpha chan... Read more
[IL2CPP] Player crashes while accessing il2cpp metadata from multiple th...
- Make an iOS build- Launch in Xcode (tested with 6.4) with default settings (Debug configuration)- Observe EXC_BAD_ACCESS (may requ... Read more
[Raycast] MeshCollider.Raycast ignores a part of the mesh
Repro steps:1) Open the project and import the RaycastBugUV.unitypackage2) Add a Mesh Collider to the plane object3) Select the plan... Read more
Frame number in animation tab not changing when selected
1. Open project2. Open scene3. Select "Root" in "Dummy"4. Select animation tab5. Select the frame number.6. Type something in (for e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Web] VideoPlayer.frameReady event fires only once in a video when the Player Graphics API is set to WebGPU
- Hierarchy V2 Reset Columns leaves empty space and does not resize to fit when removing the columns
- Unexpected changes are made to the main asset when cloning and adding root objects with AddObjectToAsset in AssetPostprocessor
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected