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Tiling Rules Collider isn't saved after closing the project
Reproduction steps:1. Open project "2D Debug.zip"2. Open Scene "SampleScene"3. From the Asset folder, select the Rule Tile "White Ru... Read more
[Netcode] Connecting to non existing server fails with KeyNotFoundException
How to reproduce:1. Open attached project2. Load StartMenu scene3. Enter Play Mode4. Click Join LAN Game5. Observe Console Expected ... Read more
[Mesh][Prefab] With skinnedMeshRenderer component in a prefab - bones li...
Steps (to see the problem):1. open repro project, open SampleScene2. In hierarchy, select "INSTANCE-FBX" > "SpitterMesh" gameobje... Read more
GetLocalizedString() returns Null when the Editor is not in Play mode
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> Asset Management -> Loc... Read more
Spaces and symbols of the Project name are changed to hyphens causing "I...
How to reproduce:1. Create a new project2. Go to the Player Settings3. Go to the Player tab and observe the Bundle Identifier Expect... Read more
[UI Toolkit][Mobile] Keyboard not shown on mobile devices when selecting...
Reproduction steps:1. Open the attached project "No keyboard shown on mobile.zip"2. Build the project on an Android/iOS device3. Pre... Read more
Camera with Clear Flags set to 'Don't Clear' clears objects rendered pre...
Reproduction steps:1. Open the attached 'CustomCameraClear' project2. Open the 'SampleScene'3. Enter Play mode Expected result: Sphe... Read more
Reference to the object is lost when the parent prefab asset moved out o...
Steps:1. Open attached project2. Make a variant ("Variant") out of any GameObject in Hierarchy3. Add another GameObject ("GameObject... Read more
[Android][UIToolkit] VP8 WebM video with transparency rendering as trans...
Reproduction steps:1. Open the attached user's project "UIToolkit.zip"2. Build for Android3. Observe the video being translucent Exp... Read more
[HDRP APV] The APV volume placement resets when using multi selection
Repro: 1) Open Spotlight project (APV branch) https://github.com/iM0ve/Spotlight-HDRP/tree/APV2) Multi select APV volumes in the sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component