Search Issue Tracker

0
votes
Fixed

[UnusedByteCodeStripper2] Unhelpful error message if a namespace in link...

WebGL

-

Aug 06, 2015

-

Version/s: 5.1.2p2

Reproduction steps:1. Open attached project "LinkXMLBadM"2. Build scene "Test" for WebGL3. The build will fail because of bad namesp... Read more

1
votes
Fixed

Editor crash at websocket disconnect

Networking

-

Aug 18, 2015

-

Version/s: 5.1.2f1

Reproducible on 5.0, 5.1, 5.2; Repro steps:1. open attached project "repro.zip";2. open "StartUpScene" scene;3. play the scene. Pres... Read more

0
votes
Fixed

UI images with negative width or height produce artifacts

UI

-

Aug 25, 2015

-

Version/s: 5.2.0f2

Steps to reproduce: 1. Open attached project2. Untitled scene should be loaded automatically. If not, then load it manually3. Notice... Read more

0
votes
Not Reproducible

System.Reflection.TargetInvocationException importing plugin

Asset Import

-

Aug 10, 2015

-

Version/s: 5.2.0b6

To reproduce:1. Create new project2. Import attached HoverVR-1.4.0.unitypackage package3. Reimport all or reimport plugin folder3. N... Read more

0
votes
Fixed

[IL2CPP] KeyValuePair throws NullReferenceException and crashes

IL2CPP

-

Aug 25, 2015

-

Version/s: 5.1.2p3

1. Open attached project2. Build to iOS with IL2CPP3. NullReferenceException and crash will appear Read more

0
votes
Fixed

IL2CPP error in XCode

IL2CPP

-

Aug 25, 2015

-

Version/s: 5.1.3f1

Read more

3
votes
Duplicate

FBX file imported form Maya 2016 format not working in Unity

Asset Import

-

Aug 19, 2015

-

Version/s: 5.1.1f1

How to reproduce:1. Open the attached project2. Drag fence_2016 and fence_2014_2015 to the scene3. Notice that fence_2016 does't ren... Read more

0
votes
Won't Fix

[Win] Cursor.SetCursor takes more time when built to Windows than in editor

Deployment Management

-

Aug 20, 2015

-

Version/s: 5.1.2p3

To reproduce:1. Open attached project2. Open scene3. Play scene and watch in the profiler how much Cursor.SetCursor takes4. Build th... Read more

0
votes
Not Reproducible

using System.Drawing namespace causes System out of memory error

Serialization

-

Aug 24, 2015

-

Version/s: 5.1.2p3

To reproduce: 1) Download and open project2) Build and run for iOS3) Notice crash on app start Reproduced on 5.1.3p1 and 5.2.0f2 usi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.