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Inconsistent fog between OpenGL and DirectX
Steps to reproduce:1. Open the project from the attached file "1246037.zip"2. Open the SampleScene and inspect the Game View3. Go to... Read more
[Samsung S Pen]Touches are not registered when Samsung S Pen is used to ...
Steps to reproduce:1. Open the attached project "case_1246579-updated.zip (45.1 KB)"2. Build and run on an Android device with a pen... Read more
[Scripting] WebCamTexture.UpdateCount is not updating
Steps to reproduce:1. Open project from this share: https://drive.google.com/open?id=1hpWv8hIAn1cYVcJdDZc-v3GO0JPsBsmP2. Enter Play ... Read more
Memory leak when calling Editor.CreateEditor()
How to reproduce:1. Open attached project "CreateEditor.zip"2. In the Project window, go to Assets > Scenes and open "SampleScene... Read more
New animation clips are not imported correctly when re-importing a fbx file
How to reproduce:1. Open the attached project "FbxModel.zip"2. In the Project window, go to Assets and select "art_HeroBigMountA_ani... Read more
[HDRP] Reflection probes are not baked on successive bakes
1) Open the HD template2) Select one of the reflection probes3) Clear lighting4) Bake lighting5) The probe should bake6) Clear light... Read more
[TMP] Editor crashes on creating Font Asset with Atlas Resolution 8192, ...
When Font Asset is created from the "Font Asset Creator" window with Font Settings of Atlas Resolution 8192, 8192, and Render Mode i... Read more
[IMGUI] Asset selector buttons for the properties in the Inspector tab i...
Asset selector buttons for the properties in the Inspector tab is misaligned and placed slightly to the right side, refer attached s... Read more
[Animation rigging] Two Bone IK Constraint's Target position is reset wh...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Hierarchy, select the "Ta... Read more
[URP] CameraColorTarger is set to BuiltinRenderTextureType.CameraTarget ...
How to reproduce:1. Open the attached project "1232761.zip"2. Open the "Test" Scene3. Observe the Game View Expected result: GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open