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0
votes
Fixed

The GameObject with a Hinge Joint Component does not return to the initi...

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Dec 06, 2023

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Version/s: 2023.2.3f1, 2023.3.0a17, 6000.0.0b11

How to reproduce:1. Open the “HingeJointBugReport“ project2. Open the “SampleScene“3. Open the “Cube“ GameObject in the Inspector4. ... Read more

0
votes
Fixed

The user can no longer see empty folders at glance, but has to open each...

Project Browser

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Oct 25, 2019

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Version/s: 2020.1.0a3

The user should be able to see (like on Windows) if a folder is empty without opening it. This has been a a user request for large f... Read more

0
votes
Fixed

Packages folder does not expand when setting object selection with Selec...

Scene Hierarchy

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May 29, 2018

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Version/s: 2018.2.0b5

How to reproduce:1. Open the attached project2. Open the Maintainer window (Tools/Code Stage/Maintainer/Show)3. In the Maintainer, s... Read more

0
votes
Fixed

NetworkAnimator only syncs animations from server to clients not the oth...

Networking

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Apr 23, 2015

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Version/s: 5.1.0b4

Reproduction steps:1. Open the attached project "Project Folder"2. Open the scene "Main"3. Build for windows (haven't tested others)... Read more

0
votes
By Design

The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns di...

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Sep 19, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1

How to reproduce:1. Open the “poc-strcmp“ project2. Open the “SampleScene“3. Build and Run for WebGL4. In the first TextField enter ... Read more

4
votes
By Design

Animators.ProcessRootMotionJob uses a lot of resources even when humanoi...

Animation

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May 18, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open attached project "Animator Events Tests.zip" and scene "SampleScene"2. Open Profiler window3. Enter Play mo... Read more

5
votes
Fixed

[iOS] Using four finger gesture to switch between apps produces black sc...

iOS

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Jun 20, 2016

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Version/s: 5.2.4f1

Steps to reproduce: Note: make sure 'Multitasking Gestures' are enabled on the device in Settings > General. 1) Open any existing... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more

0
votes
Fixed

[Android][IL2CPP] "il2cpp.exe did not run properly!" exception appears w...

IL2CPP

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Apr 11, 2021

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Version/s: 2019.4.21f1, 2019.4.24f1, 2020.3, 2021.1.0b5, 2021.2.0a3

How to reproduce it:1. Open the user's attached project "Live2DViewerEX Android Overlay Test.zip"2. Go to the Project Settings ->... Read more

0
votes
Fixed

NetworkTransport Websocket inserts invalid characters on large packet size

Networking

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May 19, 2016

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Version/s: 5.4.0b17

Reproduction steps:1. Open User's project2. Open "Fps2dDevMenuFsm" script3. Edit 117 and 123 lines - change ip address4. Build and r... Read more

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