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[iOS] Screen.safeArea value on Awake differs from the value on Start if ...
To reproduce: 1. Download attached project "Test_SafeArea.zip" and open in Unity 2. Open "SampleScene" scene 3. Build for iOS 4. De... Read more
[Android] Unable to load or use keystore with password due to incorrect ...
Steps to reproduce: 1. Use keytool.exe to create a keystore with a password, and a key with the a password 2. Load Unity and set it ... Read more
Errors are thrown regarding failure to copy DLL (NavMeshComponents.dll) ...
How to reproduce: 1. Open the attached project ("MazeCrusherGame.zip") 2. Open the repro scene ("Mighty Hammer") 3. Make some change... Read more
[TreeCreator] Base Prefab is also modified when changing Prefab Variant ...
How to reproduce: 1. Open the attached 'TreeCreatorVariantBug.zip' project 2. Go to Project tab and double-click on 'Tree Variant' (... Read more
[ProBuilder] "ProBuilder Window" tooltip appears truncated
"ProBuilder Window" tooltip appears truncated. Steps to reproduce: 1. Create a new project. 2. Go to Window > Package Manager > Pro... Read more
[HDRP] The Camera's Color buffer is no longer accessible in the VFX Graph
Repro steps: 1. Include the attached VFX file in a scene 2. Add a cube in the scene which is visible to the camera 3. Open the effec... Read more
Crash on "CollectAndProduceGameObject' when opening Project or entering ...
Reproduction steps: 1. Open "Paint Hit 2.zip" project 2. Crash 3. Delete the Library folder 4. Open "Paint Hit 2.zip" project 5. Op... Read more
[Linux][ShaderGraph] Default ShaderGraph shaders are "not compatible" wi...
Reproduction steps: 1. Open "New Unity Project (2).zip" project 2. Select the Shader "graph" 3. Notice that the "SRP Batcher" is "n... Read more
[Timeline] Deleting an "Animation Track" that points to the same Animato...
Reproduction steps: 1. Open "TimelineAnimatorIssue" project 2. Select "Timeline" GO in the Hierarchy window 3. Preview the Animatio... Read more
Modifying "Image.sprite" of an existing Image, deforms it
Reproduction steps: 1. Open "IconRendering.zip" project 2. Enter Play mode 3. Wait until some Images are instantiated 4. Notice tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The drawing priority of the Camera flickers when using a Camera stack
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- UI is not rendering and an error is thrown when FXAA is enabled and cameras are stacked in a 2D URP project
- Monospaced Fonts do not maintain a fixed width when using the Bold variants
- Text becomes wrapped when using GUIStyle.CalcSize to set the size of the Rect