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shader compiler generate different codes for gles and metal/dx platform ...
shader compiler generate different codes for gles and metal/dx platform when handling unused cbuffer variables. which seems cause un... Read more
[UI Builder] UXML and USS files can't be opened through Code Preview pan...
How to reproduce:1. Open project "1405443.zip"2. Go to "Unity > Preferences > External tools" and select Visual Studio Code as... Read more
NullReferenceException is thrown when removing array item from selected ...
How to reproduce:1. Open the user's attached project2. In the Inspector window, from the More Items (⋮) menu, switch from Normal vie... Read more
[HDRP] Default Scene has ~56 SetPass and Draw calls when only camera is ...
How to reproduce:1. Open project "1397502.zip"2. Open "OutdoorScene" Scene and enter Play mode3. Open Window > Analysis > Prof... Read more
[DX12] Editor crashes on ComputeShader::BeforeDispatch when using using ...
How to reproduce:1. Extract the attached project2. Execute the following command - Unity.exe -batchmode -runTests -assemblyNames “Pl... Read more
Unity crashes when compressing texture with non-power of 2 dimension siz...
How to reproduce:1. Open the user's attached "compress_textures_test.zip" project2. Open the Scene "SampleScene"3. Enter the Play Mo... Read more
[2D] Part of a Sprite is cut off when the Mesh Type is set to 'Tight'
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Scene ... Read more
The whole value is always selected when left-clicking on Animation Curve...
How to reproduce:1. Open the attached project2. While in the SampleScene, select the GameObject in the Hierarchy3. In the Inspector ... Read more
[iOS] Input is not registered when using "Both" configuration as the inp...
Reproduction steps:1. Download and open the attached "arfoundation-samples.zip" project2. Build and deploy the project to iOS3. Atte... Read more
HDAdditionalCameraData.deepLearningSuperSamplingQuality field values a...
How to reproduce:1. Open the OutdoorsScene in the attached project and enter Play mode2. In the Game View using the Drop-down menu, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class