Search Issue Tracker
Material doesn't show Specular texture when using Standard (Specular set...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/specular"3. Create a new Material in the "Assets" folde... Read more
Project and Inspector windows are freezing when multi selecting assets
How to reproduce:1. Open the attached project "Addressables Inspector freezes.zip"2. In the Project window go to Assets > Prefabs... Read more
[UWP] Visual Studio output throws exception when the Camera GameObject h...
Reproduction steps:1. Open project "UWPDoublePostProcessBug.zip"2. Open Scene "SampleScene"3. Open Build Settings window from File &... Read more
Console errors appear when reimporting UnityEngine.UI when the Library f...
Reproduction steps:1. Download the attached "linktest.zip" project2. Move the "Library" folder to a different disk3. Create a symlin... Read more
UnityWebRequest returns "HTTP/1.1 404 Not Found" if URI contains 'plus' ...
How to reproduce:1. Open the attached “UnityWebRequest_LocalFileBug.zip” project2. Open the “Main” Scene3. Enter the Play Mode Expec... Read more
Unnecessary cast to float when calling Mathf.Abs
The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more
CultureNotFoundException: Culture name en-DE is not supported error thro...
How to reproduce:1. Change Windows display language to "English (Germany)"2. Open the attached project "UWPMixedCulture.zip"3. Open ... Read more
"PostProcessPass render pass will not execute" error thrown in Console w...
How to reproduce:1. Create an empty 3D project2. Navigate to "Window" - "Package Manager" and install the Universal RP package from ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field