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1
votes
By Design

Packages keeps getting recompiled when editor is recompiling code from t...

Scripting

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Sep 13, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps:1. Open user-submitted project "Recompilation Test"2. Create a new C# Script in the Assets folder3. Inspect the L... Read more

0
votes
Fixed

Repeat texture wrap mode set through TextureImporter in AssetPostProcess...

Texture

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Nov 24, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.2, 2022.1

Reproduction steps:1. Open project "AssetTextureWrap.zip"2. Open Scene "SampleScene"3. Observe Scene view Expected result: Texture i... Read more

1
votes
Duplicate

Particle Systems are jittering when there are multiple Particle Systems ...

Package: Scriptable Render Pipeline Universal

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Nov 22, 2021

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Version/s: 10.7.0

How to reproduce:1. Open project "Temp2021.2.zip"2. In the Hierarchy window select both "Particle System - Red" GameObject and "Part... Read more

0
votes
Won't Fix

[Hub] Available space does not take temporary files into consideration

Package: HUBX

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Dec 08, 2021

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Version/s: 3.0.0-beta.6

Reproduction steps:1. Open Unity Hub2. Go to "Installs" > "Install Editor"3. Select any Unity Editor version4. Observe the availa... Read more

0
votes
Fixed

Renaming the modified scene wipes all the unsaved content from it

Scene Management

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Dec 08, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a16

Reproduction steps:1. Create a new project2. Add a GameObject to the scene3. Without saving beforehand, rename the scene Expected re... Read more

0
votes
Fixed

Only one 'Compressed in memory' AudioClip is playable in WebGL Player

Web Platform

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Nov 10, 2021

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Version/s: 2021.2.0a13, 2021.2.1f1, 2022.1

How to reproduce:1. Open the user’s attached “AudioBug_.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL platform4. Bui... Read more

0
votes
Duplicate

Editor hangs on exit when importing Maya files and exiting the Editor

Asset - Database

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Nov 05, 2021

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Version/s: 2021.2.0a18, 2021.2.0f1, 2022.1

Reproduction steps:1. Create and open a new project2. Drag "MayaSphere.mb" to the Assets folder3. Right-click on "MayaSphere.mb" and... Read more

0
votes
Won't Fix

Profiler shows that "Other > Objects" memory increases after tapping on ...

Package: Build Pipeline - Addressables

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Nov 02, 2021

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Version/s: 1.19.11

Copy of 1361433: Profiler shows that "Other > Objects" memory increases after tapping on the screen - FogBu... Read more

5
votes
Won't Fix

Uncaught RuntimeError null function or function signature mismatch when ...

Package: Build Pipeline - Addressables

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Nov 04, 2021

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Version/s: 1.19.11

How to reproduce:1. Open the attached project "AddressablesBug.zip"2. Open File>Build Settings...3. Switch Platform to WebGL4. Sw... Read more

1
votes
Fixed

Editor freezes if loading Scenes by calling sceneHandle.WaitForCompletio...

Package: Addressables

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Nov 16, 2021

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Version/s: 1.19.11

How to reproduce:1. Open project "FreezeWhenLoadingScene2022.1.zip"2. Open "Boot" Scene (Assets>Scenes>Boot)3. Enter the Play ... Read more

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