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Opening/modifying a script in a Code Editor prevents a bug report from b...
Steps to reproduce: 1. Create a new project 2. Create a new script 3. Open it in Visual Studio 4. Try to submit a bug report Expect... Read more
[MacOS] Assertion failure when opening drop-down Menu item with multiple...
Steps to reproduce: 1. Open Project "NSMenuItem_Bug" 2. Click on the red node labeled "Apartment" in the "Dialogue" Window 3. In t... Read more
Unable to load DLL "advapi32.dll" when calling DateTime.Now
Steps to reproduce: 1. Download 1124910_repro.zip project 2. Add a breakpoint in test.cs at line 13 3. Build project for UWP with "S... Read more
[Linux] Probuilder options are being hovered on revealing tooltips when ...
How to reproduce: 1. Open attached project ('1133207rep.zip') 2. Open 'scene' (Assets -> scene) 3. Move the mouse around in the Hier... Read more
Track is not created in timeline by dragging an object into it when Time...
Steps to reproduce: 1. Open a new project 2. Create an Empty object with a PlayableDirector and a Timeline 3. Open Timeline window o... Read more
Editor crashes when adding a Sample Texture 2D Shader Graph node
Steps to reproduce: 1. Open QA-supplied project ("Sample Bug.zip") 2. Select and open "New Shader Sub Graph" in the Assets folder 3.... Read more
[MacOS] Moving tabs along the menu bar causes them to flicker and disappear
Steps to reproduce: 1. Create a new project 2. Move any tab to separate it from the editor window 3. Drag the window by the top bar... Read more
Prefab is not rendered properly in Prefab Editing mode when LWRP is used
How to reproduce: 1. Open attached Unity project "ZLife" 2. Select any Prefab and drag it into Scene --notice, that prefab is render... Read more
PlayerPrefs don't get saved in a WebGL build
How to reproduce: 1. Open the attached "case_1140820-WebGL_PlayerPrefs_Bug" project 2. Switch platform to WebGL and build using Buil... Read more
Version Control/Version Control Changeset windows fail to update while i...
How to reproduce: 1. Open the attached project ("ProviderSubmit".zip") and set it up to use Perforce's version control 2. Enter Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control window during "Create workspace" updates only when the mouse is moved
- Crash on AudioMixer::GetFloat when entering Play Mode in a specific project
- Test assembly files are not generated when using a local package included in a subdirectory
- URP Terrain Shaders are always included when building on any target platform
- Multiple errors thrown and Scene/Game view is not rendered when Lighting Override Mask is set to the same layer as the Volume