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[2D] [AnimV2] Errors appear when deleting all vertices from a rigged sprite
[2D] [AnimV2] Two error messages appear in Console when deleting all vertices from a sprite that was rigged with bones, geometry, an... Read more
[LightProbes] Additively loading Light Probes when using Realtime GI cau...
Version 2018.2.10f1 (674aa5a67ed5)Thu, 20 Sep 2018 09:27:53 GMTBranch: 2018.2/release Repro:01 - Clone and update the following repo... Read more
[HUB] Editor does not sign out after quitting HUB from Unity Hub tray.
Unity editor does not sign out after closing the Hub. Steps to repro:1. Open Unity project from HUB.2. Sign in using Editor Menu(Edi... Read more
NullReferenceException error appears after running tests from the Test R...
Steps to reproduce:1. Open attached Unity project2. Open Test Runner window3. Press 'Run all in player'4. After tests are ran in pla... Read more
Performance data is being sent when Analytics are disabled in Runtime on...
To reproduce:1. Open the testing project;2. Make sure Analytics, Cloud Diagnostics, HW Stats, Performance Reporting are enabled;3. B... Read more
PackedMemorySnapshot: "subSystemList" detected with wrong type
To reproduce:1) Open user attached project2) Click Mainmenu > BugReport > Open TestCode Window3) Click "Capture Memory" button... Read more
[LWRP] 2 errors appears in the Console about missing type or namespace '...
Steps to reproduce: 1) Open Unity Hub and create a new 3D project2) Download LWRP 5.2.0 package using Package ManagerObserve 2 error... Read more
Excessive Editor load time for scenes using Asset bundles which contain ...
To reproduce:1. Open the QA's attached project2. Play the "SampleScene" and click the "Download meshes - Colliders"3. Build and run ... Read more
[General] Prefab with RectTransform and TextMeshPro component is in UI E...
How to reproduce:1. Open attached project "ui-environment.zip"2. In Project window, select "Assets" -> "Prefabs" -> "TextMeshP... Read more
[Physics] Having the static flag on a game object and a rigid body yield...
Repro steps:- download attached project- Open the sample scene- Press play. Notice that the sphere drops- Open the _RealtimeGI scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used