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Building Addressables from within a IPreprocessBuildWithReport does not ...
Update: The Unity Engine does not support building asset bundles from within a build callback (such as Preprocess). Currently, if yo... Read more
InputAction variables aren't indented accordingly in Inspector window
How to reproduce:1. Open attached project ("Input Editor Visual Bug.zip")2. Open Inspector window3. Select "INSPECTOR VISUAL BUG" Ga... Read more
Package Manager shows incorrect amount of Packages found when reloading ...
How to reproduce:1. Create a new project2. Download "3D Game Kit" and "Terrain Tools" from the Asset store3. Open Package Manager by... Read more
A performance decrease occurs when excluding multiple Profile Analyzer M...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[Other] InvalidOperationException error is thrown when accessing Propert...
How to reproduce:1. Open the "SampleScene" in the attached "1236066" project2. Enter Play mode3. Observe the Console Expected result... Read more
[Android] Galaxy S20 freezes after several seconds with animated charact...
Steps to reproduce:1. Open attached project "803118 S20 Crash.zip"1.1 Make sure "GPU Skinning" checkbox in "Player settings" window ... Read more
Scripts are not automatically recompiled after changing the apiCompatibi...
How to reproduce:1. Open user-submitted project (new test ITuple.zip)2. Open the Project Settings > Player window3. Check that th... Read more
[Magic Leap] Magic Leap Plugin under Plug-in Providers doesn't disable o...
The Magic Leap Plug-in under 'Installable Plug-in Providers' does not get disabled in the first attempt when using the XR Plug-in Ma... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when import...
How to reproduce:1. Open the attached project "Case_1229786"2. In the Project window select the "Canyon.fbx" file and reimport it Re... Read more
Xcode linker emits "Ignoring invalid debug info" warnings when archiving...
How to reproduce:1. Open the attached "1233645" Unity project2. Build the "SampleScene" Scene for iOS3. Open the Xcode project, navi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open