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[Vulkan] Each camera-stack layer generate a render-pass separately when ...
Steps to reproduce:1. Open user's attached project "StackingTest.zip"2. Edit -> Project Settings-> Player-> Other Settings ... Read more
Unity Editor freezes when clicking the "Configure" button in the .blend ...
How to reproduce:1. Open the user's attached project2. In the Project Window, select the "character.blend" file3. In the Inspector, ... Read more
Click handler not called when hierarchy is modified with a focused element
Repro steps:1. Open attached project2. Open configurator window (Configurator > Windows > Configurator)3. Expand the variants ... Read more
Project view folder icon keeps the expanded icon when subfolder is delet...
How to reproduce:1. Create a new project2. In the Project window create a new folder in Assets folder3. Inside the created new folde... Read more
[Collab] Partial Publish from Project Window does not work and throws an...
Publishing changes from the Project Window fails and throws the following error in the Console:"Couldn't call method ShowToolbarDrop... Read more
Overrides window stays open when user returns to the Scenes
Steps:1. Open attached project2. Double-click on "GameObject Variant.prefab"3. Click on Overrides window4. Click on Transform overri... Read more
[Linux][Vulkan] Crash on _nv043glcore when logging back into system afte...
Reproduction steps:1. Open a new or an existing project2. Change the Graphics API from OpenGL Core to Vulkan3. Suspend the system (e... Read more
[Other] "AddAssetToSameFile failed" exception thrown on adding Script on...
"AddAssetToSameFile failed" exception thrown on adding Script on the Preset of the Animation State. Script can be added to the Anima... Read more
[iOS]Shadow has artifacts when using Lightmap texture compression ATSC a...
How to reproduce:1. Open the attached project New Unity Project.zip2. Go to the Lightning window-> Press Generate Lighting3. In t... Read more
[iOS] ReplayKit.APIAvailable returns 'false' on the first call on iOS 13...
Steps to reproduce: 1. Download the attached project (replaykit-api-test.zip)2. Switch to iOS and build3. Build and deploy Xcode pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error ‘cannot use casts on l-values’ when a variable is assigned inside a second-level nested if statement before being used in a conversion
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene