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[Mac-only] Unity crashes when opening new scene after deleting currently...
- Create a new project- Save the default scene as Test- Create a new scene- Save it as Test1- Delete Test1 from the Project Browser-... Read more
Graphic Raycaster wrongly blocks UI objects in World Space render mode
To reproduce this issue: 1. Open the attached project2. Open 'worldspace' scene3. Notice in the 'Canvas' that Render Mode is: World ... Read more
When building scene the build settings window is always in front of play...
1. download and open attached project in 4.62. build 'drag and drop' scene to the standalone player - everything is fine3. now build... Read more
Some objects in the inspector render on one another in Canvas Scaler
To reproduce this issue: 1. Open the attached project2. Open 'canvas scaler' scene3. Select Canvas in the hierarchy4. Make Sure UI S... Read more
Enlighten never finishes baking static terrain
- Open scene "we" in attached project- Select the "CubeTerrain" game object and mark it static- Enlighten will start baking and will... Read more
Can't choose some "sorting layers" in sprite Renderer
- Open test scene in the attached project- Select one of the sprites and try to change the Sorting LayerSome of them will just switc... Read more
When setting another state as default, the ex-default one gets executed ...
When setting another state as default, the ex-default one gets executed out of order. Repro:1. Add 2 states (one default), and add m... Read more
The animator gizmos are visible before the animator is initialized
1) What happenedThe animator gizmos are visible before the animator is initialized. Repro:1. Insert a model into the scene2. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping