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[HDRP]Gameobject is not removed from "Look Dev" window when it is delete...
Gamobject is not getting removed from "Look Dev" window even if it is deleted from the "Hierarchy" window, refer the attached video.... Read more
[HDRP] Rotation value from "New Environment" doesn't update when the env...
When an environment is rotated using a mouse, Rotation Value from "New Environment" doesn't update However when a value is typed int... Read more
Crash in mono_method_signature when virtual method is used on Serialize ...
How to reproduce:1. Open "SampleScene" Scene in the attached "1217134.zip" project2. Enter Play Mode Expected result: Prints a messa... Read more
Pasting or duplicating an object in Hierarchy results in all active scen...
How to reproduce:1. Open attached project "TestProject.zip"2. In Hierarchy window, observe that two scenes are opened3. In SampleSce... Read more
[Vulkan][Android][Mali]Meshes stop being rendered using DrawMeshInstance...
To reproduce:1. Open the QA's attached project2. Make sure Android graphics API is set to Vulkan and any others are not in the list3... Read more
[macOS] Clicking the 'Overrides' button for Prefabs crashes the Editor w...
How to reproduce:1. Open user-submitted project (OverridesStressTest)2. Open the SampleScene3. Select the 'ManyChildren' GameObject4... Read more
Editor freezes when TextMeshPro Text contains an Enter symbol and Overfl...
Reproduction steps:1. Open attached project "1219055_TMP"2. In the Hierarchy, create a new "Text - TextMeshPro" Game Object3. In the... Read more
[iOS] Safe area resets to zeros after custom view is presented on iOS 13
Steps to reproduce:1. Open attached "CustomViewRepro.zip" project2. Build for iOS and deploy the Xcode project to the iOS device3. O... Read more
[HDRP] Multiple exceptions thrown continuously when HDRP package upgrade...
When the "Look Dev" window is opened and the High Definition RP package is upgraded from 7.1.8 to 7.2.0/7.2.1 , causes the editor to... Read more
The FBX Exporter does not remap a Material when it's applied to the expo...
How to reproduce:1. Open the project "case_1216855-Fbx_Exporter"2. Open the scene "SampleScene"3. Select the GameObject "Sphere Emis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes