Search Issue Tracker
[iOS] "UnityBatchPlayerLoop()" causes a freeze in the iOS application wh...
How to reproduce:1. Open the “ReproProject.zip“ project2. In the “File > Build Settings“ switch to the iOS module3. Build the Xco... Read more
Failed video import is uploaded to and pulled from the Unity Accelerator
How to reproduce:1. Install Unity Accelerator on a machine that can be reached from both Linux and Windows2. Open the user attached ... Read more
Android builds include iOS post processing when iOS is selected as curre...
How to reproduce:1. Open the attached project "Unity IAP Bug.zip"2. Change Platform to iOS3. In the Menu bar select Build > Andro... Read more
Editor crashes on mono_traverse_object_internal when allocating memory
Reproduction steps:1. Open the project from the attached google drive link2. Go to Assets/Scenes/"DocumentationScene"3. Go to Jobs &... Read more
Unity crashes on scene saving
Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File > Save scene- name the sc... Read more
Incorrect TextMesh bounds cause incorrect frustum culling
Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more
[5.6] Light color alpha does not pass into the shaders
The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more
[WSA] fails to load xml file
Repro steps:1. open project "New Unity Project.zip";2. build to WSA platform. Build and run generated project;3. press "save" button... Read more
Input System UI Input Module action values set to "None" when disabling ...
How to reproduce:1. Open the attached “IN-98268_InputTest“ project2. Open the “SampleScene“3. Enter Play mode4. In the Hierarchy win... Read more
Crash on GetSpriteAtlasDependenciesFromBinary when opening specific project
Reproduction steps:1. Open the attached “TestUnity6.zip” project2. Observe the crash Reproducible in: 2023.1.0b2. 6000.0.28f1, 6000.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Variant Family window UI issues when Prefab title is long
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile