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0
votes
Fixed

API updater does not update AudioClip.Create

Scripting

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Aug 19, 2014

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Version/s: 5.0.0b1

When loading the attached script in 5.0.0b1 there is no message that AudioClip.Create() with 8 arguments is obsolete, and _outputCli... Read more

2
votes
Fixed

Custom editor documentation examples are in UnityScript only

Docs - Scripting Reference

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Aug 19, 2014

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Version/s: 4.6.0b15

The documentation examples on custom editors need to be updated as they are only in UnityScript:http://docs.unity3d.com/ScriptRefere... Read more

0
votes
Fixed

AssetBundleManifest is missing

Docs - Scripting Reference

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Aug 19, 2014

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Version/s: 5.0.0b1

This is missing:file:///C:/Program%20Files/Unity%205.0.0b1/Editor/Data/Documentation/html/en/ScriptReference/AssetBundleManifest.html Read more

0
votes
Fixed
2
votes
By Design

Unity's FBX importer ignores transparency values of 100%

Shadows/Lights

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Jul 14, 2014

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Version/s:

How to reproduce:1. Create a new project2. Import the FBX object into Unity Editor (It can be created in any 3d application. Its mat... Read more

0
votes
Fixed

'Mark To Add' doesn't work on root folders, because an additional forwar...

Version Control

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Aug 15, 2014

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Version/s: 5.0.0a19

To Reproduce: 1. Set up a Perforce workspace. 2. Create a project in it and set everything up in project settings, deselect 'Automat... Read more

0
votes
Fixed

GUI Text rendered in RenderTexture ignores orientation changes

WP8

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Aug 19, 2014

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Version/s: 4.5.3f1

Steps to reproduce:1. Download attached project2. Build and run it on WP83. Rotate device to Landscape orientation - GUI Text will n... Read more

0
votes
Fixed

Cloth constraint painting fails on high vertex meshes

Physics

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Aug 19, 2014

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Version/s: 5.0.0b1

To reproduce:1. Open attached project2. Open Untitled scene3. Set Inspector from Debug to Normal4. Select SphereHigh gameobject5. No... Read more

0
votes
By Design

If animation is played before activating inactive game object it will ne...

Animation

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Aug 19, 2014

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Version/s: 4.6.0b16

To reproduce:1. Open attached project2. Open AnimationBugTest scene3. Press play4. Press Set Inactive5. Press Play Idle6. Press Set ... Read more

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