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0
votes
By Design

Appdata_t Position vertex value within Shuriken is changing as a global ...

Shaders

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Sep 18, 2017

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Version/s: 2017.1.1p1

Steps to reproduce: 1) Download attached project 'Tests.zip' and open in Unity 2) Open scene 'bug' 3) Select 'Particle System' part... Read more

5
votes
Not Reproducible

[iOS] iOS PlaybackEngine is not loaded when running in batch mode on Mac...

iOS

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Sep 14, 2017

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Version/s: 2017.1.1f1

As a result, it's impossible to build for iOS from the console. The issue only appears on Mac Minis. Not reproducible with iMacs an... Read more

0
votes
Duplicate

Debug.Log() was called twice when executed

Scripting

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Sep 16, 2017

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Version/s: 2017.2.0b11

To reproduce: 1. Download attached project "Assets.zip" and open in Unity 2. Open "Main" scene 3. Enter to Play mode 4. Press "Butt... Read more

1
votes
Duplicate

UI.Button.OnClick Event is firing twice

uGUI

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Sep 18, 2017

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Version/s: 2017.1.1p2

To reproduce: 1. Open attached Unity project "ButtonTest.zip" 2. Open "Main" scene 3. Go into Play Mode 4. Press the button Expecte... Read more

1
votes
Fixed

Editor stops responding when stepping into method and stopping debugging...

Mono

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Sep 18, 2017

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Version/s: 2017.1.1p2

Steps to reproduce: 1. Open attached project 2. Open "dds_test" scene 3. Open "dds_script" script with Visual Studio 2017 4. Insert... Read more

0
votes
Not Reproducible

Animation freezing into pose

Animation

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Sep 01, 2017

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Version/s: 5.6.2f1

How to reproduce: 1. Open the "repro" project 2. Open the "scene" scene 3. Press Play and observe the animations Expected result: T... Read more

0
votes
By Design

"SV_Depth" not written to shader

Graphics - General

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Sep 02, 2017

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Version/s: 2017.2.0b8

Reproduction steps: 1. Open "MinimalReproProject.zip" project in 5.6.1f1 2. See the Depth of the Sphere and Image 3. Open the same ... Read more

1
votes
Fixed

Texture2D.LoadRawTextureData() fails to load DXT1 texture with mipmaps d...

Graphics - General

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Sep 10, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open attached project 2. Open "dds_test" scene 3. Enter play mode 4. Observe the exception thrown in the con... Read more

0
votes
Fixed

[Physics] Physics.ComputePenetration calculates depth incorrectly for so...

Physics

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Sep 18, 2017

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Version/s: 2017.1.1p2

The Scene contains a capsule collider and a non-convex mesh collider that are slightly overlapping. Physics.ComputePenetration shoul... Read more

0
votes
Fixed

[Mac] Force Quitting Unity results in an Unhandled Exception in the Shad...

Shaders

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Sep 01, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Create a new project 2. Force Quit Unity 3. Open the "ShaderCompiler.log" inside of the Projects Library fol... Read more

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