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[Unicode] Copying unicode emojis in Inspector causes crash
To reproduce:1) Create a new project2) Select any object in the Hierarchy3) Copy some emojis (can get them from here easily: https:/... Read more
[Asset Import]U axis and V axis field is displayed with every wrap mode ...
U axis and V axis field is displayed with every wrap mode when preset of Texture is created Steps to repro:1. Create a new Project2.... Read more
[macOS] GameCenter throws a login prompt when user is already authentica...
How to reproduce:1. Login into Game Center (System Preferences->Internet Accounts->Add Other Account..->Game Center account... Read more
[MeshAPI] Warning/error should be reported for wrongly passed VertexAttr...
New 2019.3 Mesh API expects a certain order of VertexAttributeDescriptor structs (https://docs.unity3d.com/2019.3/Documentation/Scri... Read more
[Android Logcat] Logcat windows 'Failed to Load' when switching to a bui...
When you have the Capture Screen or Internal Log window open from the Android Logcat and switch to a build target that isn't Android... Read more
Animation count in Scene from the Stats window does not drop down when a...
Steps to reproduce:1. Open user's attached project "Animation Bug.zip"2. Open "SampleScene"3. Enter Play Mode4. In the top right cor... Read more
InspectorWindow: Text of Prefab becomes blurry in the name field in the ...
Text of Prefab becomes blurry in the name field in the Inspector with Inter(Default) font Steps to Reproduce: 1. Create a new Projec... Read more
Serializable generic class causes "You are trying to create a MonoBehavi...
How to reproduce:1. Open attached project "playground-2020.1a.zip" and scene "SampleScene"2. Open "GenericBehaviour" script3. Make a... Read more
Creating temporary RenderTextures with a RenderTextureDescriptor severel...
How to reproduce:1. Open user-submitted project (TtempRT_desc2019.3)2. Open the SampleScene3. Enter Play Mode4. Open Window > Ana... Read more
[Oculus Android] glEsVersion is stripped from the AndroidManifest during...
Repros steps:1. Open attached project2. Note this line "<uses-feature android:glEsVersion="0x00030001" />" in the AndroidManif... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code