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Editor crashes after GameObject is being SetActive in the script
How to reproduce:1. From the given link download and open project "SetActiveCrash.zip"2. Open the scene "MGM_Main"3. Make sure that ... Read more
In Editor ENABLE_MONO condition is false when player settings is set to ...
Steps to reproduce:1. Download 1050206_repro.zip and open "SampleScene" scene2. Change platform to UWP.3. Open Player Settings and c... Read more
[IL2CPP] Build fails due to incorrect script's serialization
Steps to reproduce:1. Download 1050196_repro.zip2. In the Player setting switch to IL2CPP backend3. Build "SampleScene" scene Expect... Read more
[UI] Baked lightmaps, documentation and reset button clips when lighting...
Baked lightmaps, documentation and reset button clips when lighting settings window shrinks horizontally. Steps to Repro:1. Create a... Read more
[PLM] Editor crashes after pressing "Generate Lighting" button in the Ad...
Steps to repro: 1. Open attached project on OSX;2. Open the Lighting window (Windows>Rendering>Lighting Settings);3. Click 'Ge... Read more
[FBX Exporter] ArgumentNullException is thrown when exporting GameObject...
Reproduction steps:1. Open the attached project "FbxExporterBug.zip";2. Open the scene Scenes/TheBug;3. Right-click on the only obje... Read more
Generic class values are not deserialized on built game
Steps to reproduce:1. Open user attached project2. Play the scene3. Notice that the speed is set to 94. Build and run5. Speed value ... Read more
InputField gets corrupted and ArgumentOutOfRangeException is thrown when...
To reproduce:1. Open project2. Play 'Scene1' in the editor or Mac Standalone3. Copy any of the emojis from the list below the repro ... Read more
Mesh Collider with a Rigidbody bounces differently from other Mesh Colli...
How to reproduce:1. Open attached "repro_1050835" project2. Enter Game mode3. Look at the Game view Expected result: Rigidbodies ins... Read more
Mesh renderer draw shadows on terrain when painted as a tree even when t...
Mesh renderer draw shadows on terrain when painted as a tree even when the cast shadow is set to "off" Steps to Repro:1. Open attach... Read more
All about bugs
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