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[Android] Camera Clipping Plane clips through game objects on certain de...
Reproduction steps:1. Download and open the attached project: "clipPlaneTest.zip"2. Build and Run the project to Android3. Open the ... Read more
Prefab instances will not be correctly updated because of an editor erro...
How to reproduce:1. Open the "1356059" project attached in google drive (link in the edits)2. Open the "Main Scene" Scene in the Ass... Read more
Editor shortcuts and Scene navigation behaves incorrectly when using the...
Reproduction steps:1. Change the keyboard layout to DVORAK through system settings2. Open a new or an existing project3. In the Scen... Read more
[HDRP] [XR SDK] HMD displays black flickering when volume bloom effect i...
Reproduction steps:1. Open the attached project ("1356038_BloomB.zip")2. Open the "ArcWiz" scene3. Enter Play mode4. Move the headse... Read more
GUID asset conflict errors between UI Builder and UI Toolkit
Reproduction steps:1. Open the attached "project-1357331.zip" project2. Observe the Console window Expected result: No errorsActual ... Read more
Some of the Editor text disappears when saving a Scene
Reproduction steps:1. Open the attached "project-1357319" project2. Open the "SampleScene" Scene3. Save (Ctrl/Command + S or File &g... Read more
Prefab in the scene loose its connection to the main prefab in Assets fo...
How can we reproduce it1 Create new project2 Create a prefab (by dragging GameObject from Scene View to Project Browser )3 Add prefa... Read more
Awake function called after OnEnable
How to reproduce:1. Open the attached project "temp.zip"2. Open the SampleScene scene3. Press the Play button4. Open the Console win... Read more
[WebGL] Socket Messages being blocked when receiving Mouse Input and Fra...
Reproduction steps:1. Open Chrome and type in chrome://flags into the URL bar2. Search the page for "New Profiler Picker"3. Change t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window