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0
votes
Fixed

Multi-selecting audio sources makes priority vanish when it's dragged to...

Audio

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce:1. Add a few audio sources to a scene2. Multiselect them3. In the inspector, slide the priority bar all the way to the ... Read more

0
votes
Fixed

Multiselected mixer nodes are hard to deselect

Audio

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce:1. Create a new mixer2. Add a few nodes3. Multiselect two (I did it with ctrl)4. Try clicking on a single selected node... Read more

0
votes
By Design

Master configuration will show Development Build if project was exported...

WP8

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Apr 08, 2014

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Version/s: 4.5.0b5

Master configuration will show Development Build if project was exported with Development Build checked Steps to reproduce:1. Open a... Read more

0
votes
Fixed

Creating materials from string will dirty the scene even if HideFlags ar...

Assets Management

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Apr 09, 2014

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Version/s: 4.6.0b6

1. Open the attached project2. Open a custom editor by clicking "Custom -> Open"3. Click on the buttons to create materials4. Not... Read more

0
votes
Fixed

Grid Layout Group doesn't release Rect Transforms of objects

UI

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Apr 05, 2014

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Version/s: 4.6.0b6

To reproduce:1. Create a canvas with an image2. Create an empty child gameobject3. Add a grid layout group to the empty child4. Make... Read more

0
votes
By Design

Agent ignores a chain of mesh links that would shorten it's path

AI

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce:1. Open scene "chain of mesh links"2. In play mode send the agent (left click) to walk through the cube tiles (mesh lin... Read more

0
votes
Fixed

Navigation agent teleports back to it's start position

AI

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce:1. Open scene "chain of mesh links"2. Send the agent towards the red circle in play mode - it teleports back Read more

0
votes
Not Reproducible

Setting Agent Radius through bake menu to values between 0.02 and 0.04 m...

AI

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce:1. Setting Agent Radius through bake menu to values between 0.02 and 0.04 makes bake of navmesh to fail Regression sinc... Read more

0
votes
Fixed

Off mesh links are generated from one cylinder to the other, but not vic...

AI

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Apr 15, 2014

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Version/s: 5.0.0a6

Scene: "slippy cylinders" - off mesh links are generated from one cylinder to the other, but not vice versa. Also off mesh links lea... Read more

0
votes
Fixed

Ctrl + A does not work correctly in hierarchy

Editor - Other

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Apr 15, 2014

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Version/s: 5.0.0a6

To reproduce:1. Create a few gameobjects in scene2. In the hierarchy press ctrl+a3. Notice the inspector is blank4. Try pressing "de... Read more

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