Search Issue Tracker
Warning about deprecated audio API looks wrong
Recently, AudioClip.isReadyToPlay was deprecated, so if someone uses it in a script, this warning message will be displayed: "warnin... Read more
An InputField added to dynamically created canvas throws an error
To reproduce: 1. Open attached project 2. Open init scene 3. Press play 4. Notice the error thrown in console Read more
Scroll Rect won't scroll when manually move the scrollbar's value slider...
To reproduce: 1.Open the attached project, ( it is 4.6RC1 demo project by Unity) 2. In 'Scenes' folder open the 'Control' scene and... Read more
UI Text flickers when scrolling
To reproduce: 1. Open attached project 2. Open ShellrootBeta scene 3. Press play 4. Scroll up and down 5. Notice the text 'Penguin... Read more
Unsupported SM2.0 water shader on WinRT
The included project includes a SM2.0 water shader from the asset store that renders as black when deployed to a Microsoft Surface R... Read more
created a new animation and the normal trigger stays on
To reproduce: 1. Open attached project 2. Open "new" scene 3. Press Play 4. View in animator window that the Normal trigger is on 5... Read more
A newline character gets added to the input field after/if it was resele...
To reproduce: 1. Open the attached project 2. Open the ActivateInputFieldTest.unity scene. Notice how the input field is scripted to... Read more
When an input field is selected/activated from within Start(), onEndEdit...
To reproduce: 1. Open the attached project 2. Open the InputFieldOnEndEditTest1.unity scene. Notice that: a) the input field is... Read more
Text Mesh Pro in canvas causes drop in fps on some iOS devices
Text Mesh Pro GUI object may cause drop in fps on some iOS devices. Framerate picks up, if the Text Mesh Pro Object is on another ca... Read more
Iterative lightmapping spams console with PPtr cast failed errors in spe...
Open scene lightmap_bug in attached project and change Lightmapping to Iterative. Console gets spammed with "PPtr cast failed when d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The cursor moves into wrong place when renaming folder/asset
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App