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[BiRP/URP] Game Object with Cast Shadows type set to Shadows Only flicke...
How to reproduce: 1. Open the user's attached "CommandBuffer.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Mov... Read more
[Cross-pipeline] HDRP Wizard window appears on opening a new URP project...
Repro steps: 1. Create a new project with the HDRP and URP packages installed 2. Set the project to use URP as the active RP 3. Rest... Read more
[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...
Repro steps: 1. Open a project with both HDRP and URP packages installed 2. Set URP as the active render pipeline 3. Create a new g... Read more
[HDRP] Camera Clipping planes ranges allow for unsupported user input
If a user inputs a Near Clipping Plane value of .03 or less or 1048577 or higher, then shadows will no longer render properly. In th... Read more
[Android][Adreno][OpenGLES3] Rendering Artifacts glitch on Adreno 630 wh...
Reproduction steps: 1. Open the attached project "Repro" 2. Open Scene "SampleScene" 3. Build and Run on Android 4. Zoom in and move... Read more
Scene and Game Views get zoomed in and out after creating/modifying a sc...
Repro steps: 1. Open the attached project "Tetris" 2. Create a new script Expected: Script is created and no movement is seen in th... Read more
NavMeshModifier fails to Override Area when Area Type is set to Not Walk...
Reproduction steps: 1. Open project "case_1335753-NavMeshModifierNonWalkableBug" 2. In the Assets folder, go to Assets>Scenes 3. Ope... Read more
[Standalone] Handheld does not exist
How to reproduce: 1.Open the attached "HandheldBug.zip" project 2. Build and run on Windows Standalone Expected result: Build succe... Read more
[UWP] build Crashes when trying to switch Scene
How to reproduce: 1. Open the attached project (link in description) 2. Build and run to UWP 3. Open built the solution in Visual St... Read more
globalgamemanagers.assets contains references to platform-specific scrip...
Reproduction steps: 1. Open the attached project "newTest.zip" 2. Select "Assets/Android/AndroidScripts.asmdef" in the Project windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link