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[macOS] Native OSX OpenGLCore crash when OpenGL Context for a window is set
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Scene to load Expec... Read more
[ProBuilder] A Material is not removed from the GameObject when a face i...
How to reproduce:1. Open the user's attached "PB_SubMeshInconsistency" project2. Open the Scene "SampleScene"3. In the Hierarchy sel... Read more
SerializedObject of SerializedProperty error has been Disposed error is ...
How to reproduce:1. Open attached project ".zip"2. Select Packages/FBX Extract Bug/CubeEmbedded3. Select "Materials" tab In the Insp... Read more
UnityWebRequest downloadHandler.data is null after downloading a texture...
Reproduction steps:1. Open user's project "tests.zip"2. Open "Test" Scene3. Enter Play Mode Expected result: UnityWebRequest.downloa... Read more
SceneView sets rotation to 2D in 2D project
Reproduction steps:1. Create a 2D project2. Play Scene3. Observe error in Console window Expected result: SceneView doesn't set rota... Read more
Tooltip is missing for Add (+) button in Particle system
Tooltip is missing for Add () button in Particle system. In the particle system, under the Renderer parameter, for Mesh Render mode,... Read more
Masks generated from Images with ASTC compression contain artifacts
Reproduction steps:1. Open attached project "Case_1332632" and load Scene "SampleScene"2. Switch the Build Platform to iOS3. Observe... Read more
[uGUI] Canvas under any parent has its inspector show as a nested Canvas...
Steps to reproduce: 1. Create new project2. Add empty game object to the hierarchy3. Create new game object as a child of object add... Read more
[UIR] Moving a mask breaks masking performed by a sibling mask
1. Open the provided project.2. Open the buggy window under Bug/BadMasking3. Click "Move" Expected Result: The blue element remains ... Read more
Meshes with Blendshapes have higher memory usage
How to reproduce:1. Open attached project "2020.2.7f1-BlendshapesMemory.zip"2. Put "character.fbx" in the scene3. Open Window -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Lightmapping delegate not called for first scene when baking via "-executeMethod" on editor launch
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