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Unity crashes on VFXManager::SortBufferCommand when opening a scene with...
Reproduction steps: 1. Open the attached project ("VFX-Pack-Crash.zip") 2. Open the scene "Crash" 3. If the crash didn't reproduce, ... Read more
"Selected: <name>" label is shown all across the UI after domain reload ...
How to reproduce: 1. Open the user's attached project 2. Open Window > Analysis > Profiler 3. Capture some data 4. Select any sample... Read more
Lines rendered by Line Renderer are inconsistent in width when the Line ...
How to reproduce: 1. Open the attached "1331916_Repro" project 2. Open the Scene "UIElementsScene" 3. Enter the Play Mode Expected ... Read more
Setting the Camera.targetTexture through a script will cause the depth b...
How to reproduce: 1. Open the attached project "UnityBugDepthClear.zip" 2. Open SampleScene 3. Click Play 4. Click Space Expected r... Read more
[Profiler] ArgumentOutOfRangeException is thrown on clicking "Deep Profi...
On clicking "Deep Profile" when Deleted Module, Editor threw ArgumentOutOfRangeException,refer to the attached video Steps to repro... Read more
[macOS] Unity crashes when exception thrown after a DLL has been loaded
Repro steps: 1. Download and open project from the link below 2. Open scene "LipSync_Demo" 3. Enter Play Mode 4. Exit and Enter Play... Read more
DrawMeshInstancedProcedural is using only baked Reflection Probes Cubema...
How to reproduce: 1. Open the user's attached "DrawMeshInstancedReflectionprobe" project 2. Open the Scene "SampleScene" 3. Enter th... Read more
Text in the Asset Store window doen't have spaces between words
How to reproduce: 1. Create a new project 2. Open Window > Asset Store 3. Observe the Asset Store window Expected result: The text ... Read more
Visual Studio shows multiple instances of Unity
Steps to reproduce: 1. Download and open the user's project "MultipleDebuggers.zip" 2. Make sure only one instance of Unity Editor i... Read more
[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...
How to reproduce it: 1. Open the user's attached project "RenderFrameIntervalTest.zip" 2. Build and Run the project on the Android d... Read more
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