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Editor crashes with out-of-memory fatal error when selecting a lot of te...
Selecting 400 textures in editor makes it to crash with an out-of-memory fatal error. This was reproduced only on Mac. Reproduced wi... Read more
Deploying application through Visual Studio or Application Deployment to...
Deploying applications through Visual Studio or Application Deployment tool causes error. This prevents from launching applications ... Read more
Non-monobehavior classes break the script execution order window
To reproduce:1. Open attached project, it contains a hefty amount of scripts2. Open the script execution order window and add the Ac... Read more
If you try to set an index bigger or equal to parent childCount, it will...
To reproduce:1. Open project, load Scene, there should be a Main Camera with 4 GOs inside (A, B, C, D)2. Open Custom->Open to sho... Read more
You can set a sibling with index 0, if you try to set it to 0 it sets it...
To reproduce:1. Open project, load Scene, there should be a Main Camera with 4 GOs inside (A, B, C, D)2. Open Custom->Open to sho... Read more
SetAsFirst actually moves it to the last position (index childCount-1), ...
To reproduce:1. Open project, load Scene, there should be a Main Camera with 4 GOs inside (A, B, C, D)2. Open Custom->Open to sho... Read more
If I instantiate a prefab from code the positions of its children are me...
To reproduce:1. Open the RepoCase scene in the attached project2. Add the prefab RepoStuff/card_small to the hierarchy3. See that it... Read more
I changed my layout to a saved layout and unity crashed
I changed my layout to a saved layout, I changed the editor settings from 2D to 3D, I reselected the same layout, crash. Read more
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