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2D Sprites appear to "waver" or "flicker" when moving
To reproduce:1. Open the attached project2. Run the scene in the editor (it includes a sprite and a script that slowly moves the spr... Read more
Input in configuration window does not allow to assign mouse keys on MAC
To reproduce:1) Create new empty project2) Press File->Build & Run3) Build project4) In configuration window select 'Input' t... Read more
Global defines lost when switching platform
1. Start an empty project.2. Select Windows platform.3. Add some Scripting Define Symbols (used here are POINTCLOUD; UNIFILEBROWSER)... Read more
Graphics Settings page is not complete
http://docs.unity3d.com/Documentation/Components/class-GraphicsSettings.html intro and explanation is missing. Read more
Colliders break when rotated and scale is negative
To reproduce:1. Open the attached project (it contains a scene with a sprite that has a box collider attached).2. Click on a game ob... Read more
Sprite disappears when scale is set to "1-1"
1. Open the attached scene2. Click on a game object (sprite) called "Ahri"3. Click on the "Scale" input field (scale should be "1" b... Read more
Screen.orientation returns different value from the actual screen orient...
Screen.orientation returns different value from the actual screen orientation when "Auto-rotate screen" is disabled in Settings->... Read more
Mesh-blendShapeCount documentation has a broken link
The "See Also: blendShapes." link is broken in the http://docs.unity3d.com/Documentation/ScriptReference/Mesh-blendShapeCount.html p... Read more
Text in the hierarchy box goes away when it loses focus
To reproduce:1. Open the attached project.2. Open sceneA3. In the hierarchy search field type: bob4. The scene view turns grey and 2... Read more
Building to iOS on Windows deletes the files inside the target folder
Building to iOS on Windows deletes the files inside the target folder To Reproduce:1) Build to iOS2) Select "Desktop" or "My Documen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
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- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled