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Inspector transform GUI isn't updated
To reproduce:1. Open attached project2. Run scene 13. Select capsule object4. Notice that transform GUI isn't updated Regression fro... Read more
Webplayer fails to load.
To reproduce:1. Open http://www.amazingmonk.com/2. Hit playExpected result: Game loadsActual result: Game does not load -"The conten... Read more
Webplayer crash when closing the browser
Steps to reproduce : - open the page http://greenlanternmovie.warnerbros.com/combat/- press play and select the first character- aft... Read more
Fails to build a web player
To reproduce:1. Open the project2. Build the project in a folder to the root folder's 'Web Player' folder, naming it index.3. Fails ... Read more
Console log message count increase while scrolling mouse wheel
In play mode, hover mouse pointer over console window in the editor and roll mouse wheel in any direction. This action makes log mes... Read more
It is possible to give object multiline names by copy-pasting or from sc...
In scene there are two objects.Cube that I've renamed from UI, Just copy-pasted multiline text when I was renaming itSphere that is ... Read more
Bone being target matched is not in the correct position in relation to ...
Steps to reproduce : - import the project attached- open the scene- press play and notice that the character is moving towards the t... Read more
Jittering animation which is specially noticeable when playing in slow m...
Steps to reproduce : - import the project attached- open the scene- press play- move the camera behind the character and notice the ... Read more
OnGUI seems to process the keydown keystroke twice
Steps to reproduce : - create a new project- add the script attached to the camera- press play- press space and notice the keystroke... Read more
Using OpenGL ES 3.0 with more than 6 textures makes the model appear black
Reproduced on:Google Nexus 4 with Android 4.3 Reproduced with:Unity Version 4.3.0f3 (b441e55257eb) Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled