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0
votes
Fixed

Having a struct in the global CBuffer makes OpenGLCore and GLES3 targets...

Shader System

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Mar 02, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Add the attached shader "GLES3_GLCore_missing_Globals_reflection.shader" to a project2. Select the shader3. I... Read more

0
votes
By Design

Progressive Lightmappers do not support translucent materials

Package: Scriptable Render Pipeline HD

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Mar 02, 2021

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Version/s: 12.0.0

Reproduction: 1) Open the attached project2) Notice the lamp is using a translucent material, its color is produced by the point lig... Read more

0
votes
Not Reproducible

Mesh crashes the mesh importer

Asset - Importers

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Mar 02, 2021

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Version/s: 2021.2

Repro:1. Open attached project2. Right-click the FBX in the project3. Select import Expected: The mesh importsObserved: The editor c... Read more

0
votes
Fixed

[Sprites] The Particle System does not support V2 sprite atlases

Visual Effects - Legacy

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Mar 02, 2021

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Version/s: 2020.2.6f1

Repro steps:1. Open the attached project.2. Observe that only 1 sprite is showing.3. Select the particle system and observe the erro... Read more

0
votes
Not Reproducible

Mesh crashes the mesh importer

Asset - Importers

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Mar 02, 2021

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Version/s: 2021.2

Repro:1. Open attached project2. Right-click the FBX in the project3. Select import Expected: The mesh importsObserved: The editor c... Read more

0
votes
Fixed

[Shader Graph] Scroll bar in the blackboard is not usable because of ove...

Package: Shader Graph

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Mar 02, 2021

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Version/s: 11.0.0

Steps To Reproduce:1. Create a new Project2. Window > Package Manager>Shader Graph> Import3. Project > Shader > Creat... Read more

0
votes
Not Reproducible

Mesh crashes the mesh importer

Asset - Importers

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Mar 02, 2021

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Version/s: 2021.2

Repro:1. Open attached project2. Right-click the FBX in the project3. Select import Expected: The mesh importsObserved: The editor c... Read more

0
votes
Fixed

GL shader reflection is truncated or crash occurs when struct is used fr...

Shader System

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Mar 02, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Add the attached shader "GLES3_GLCore_struct_name_reflection_truncation.shader" to a project2. Select the sha... Read more

0
votes
By Design

[WebGL] "Failed running command python2" error is thrown when trying to ...

WebGL

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Feb 23, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.5f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Open the Build Settings (File->Build Settings)3. Switch to WebGL Platform4. Enabl... Read more

0
votes
By Design

Exception object is null when there are multiple catch blocks with the s...

Mono

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Jan 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open user's project "UnityDebuggerRepro.zip"2. Open "SampleScene" Scene3. Open a project (any project, can be ... Read more

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