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Web Player installers do not work on IE11 - 32bit version
-e: the IE11 preview version on win7 32bit doesn't work with the webplayer related to https://fogbugz.unity3d.com/default.asp?552140... Read more
All scene views are affected by WASD controls
To reproduce:1. Open the project2. Add another scene tab so there is more than one visible3. Click and hold the right mouse button o... Read more
Remove Property option for animation curve removes all properties
- Create a new animation for an object and add a curve for Transform.Position- If you click the white dot next to Main Camera : Posi... Read more
Regression - repeating adding of BoxCollider doesn't give any dialog win...
Regression - repeating adding of BoxCollider doesn't give any dialog windows 2) How can we reproduce it using the example you attach... Read more
When drop off mesh links are generated, all the jumps links dissapear
To reproduce:1. Open attached project2. Open scene "Terrain navmesh"3. Notice that only that only drop off links are present4. If yo... Read more
Unable to set conditional breakpoints in MD
Verified.Closed. Read more
Ctrl and Shift selections work differently in Dope Sheet and Curves
The Dope Sheet works very well:- Ctrl click allows multiple selection and deselection of keyframes- Shift click allows to specify tw... Read more
Keyboard resizes view resulting in a stretched scene
Displaying an on-screen keyboard results in a resized scene. Reproduced on:Google Nexus 4 with Android 4.3 Reproduced with:Unity Ver... Read more
change layout to 2 by 3 and you get FallbackEditorWindow error
1. Open a new Unity project2. in 'Layout' select option '2 by 3' and you get Failed to destroy editor windows: #3FallbackEditorWindo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument