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[Improved prefabs] Apply root motion checkbox in Animator gets clipped i...
When a prefab is a made of a gameObject with Animator component, apply root motion checkbox gets clipped in the override window. Ste... Read more
[Linux] Editor will lock after exiting About Unity window on CentOS 7
[Linux] Editor will lock/crash after exiting About Unity window on CentOS 7 Using the CentOS 7 version of the Unity editor, if the u... Read more
Playable Director keeps the old and unused bindings as dependencies afte...
How to reproduce:1. Open tester-submitted project (project_699397)2. Open the prefab 'GameObjectDirector 1' outside of Unity with a ... Read more
[2019.2] UI elements are not rendered in displays that are not 'Display ...
How to reproduce:1. Open attached 'project-1173805.zip' project2. In Game window select 'Display 2' Expected result: UI elements are... Read more
Unity hangs when using winmm timers
How to reproduce:1. Open the attached project ("case_1172919-DWM.Test2.zip")2. Open the repro scene ("SampleScene")3. Open the "Test... Read more
[Improved prefabs] Override window stays open even after newly opened wi...
Override window stays open even after newly opened windows are in focus. Refer to the attached video. Steps to reproduce:1) Create a... Read more
[iOS]Player crashes when Setting XR and ARKit Requirement to Optional an...
How to reproduce:1. Open the attached ARTest.zip project2. Go to Menu bar-> Edit-> Project Settings-> XR-> ARKit set the... Read more
Child GameObjects with 'HideAndDontSave' flag appear as overrides on Pre...
How to reproduce:1. Open user-submitted project (TestPrefabOverride)2. Open the 'SampleScene' scene3. See GameObject 'A', which has ... Read more
MissingReferenceExceptions are thrown when changing UI parent Canvas to ...
How to reproduce:1. Open the "SampleScene" in the attached "case_1171433_Repro" project2. Press "Play"3. Select any of the dropdown ... Read more
[IL2CPP] Socket.Sendfile() method is not sending file when the project i...
How to reproduce:1. Extract attached ("Program.zip") file and open ("ConsoleApp.exe")2. Open attached project ("Project.zip")3. Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument