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Strange square-like shadows appear in the editor on Unity 5
- Import the attached project (from ReproProject.zip - Unity 4.6 compatible)- Open 0 - Main Scene and press Play- Select New Game fr... Read more
[Android] The built-in URP shaders Lit, Complex Lit and the Simple Lit a...
How to reproduce:1. Open the “things not visible“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the Applica... Read more
Sprite is rendered differently in Game and Scene View when LUT size is d...
How to reproduce:1. Open the “IN-46536_repro.zip“ project2. Open the “Game“ scene and observe the “Background“ GameObject3. Switch t... Read more
All Console entries disappear when clicking on them
How to reproduce:1. Open the attached '1160745_stripped' project2. Open 'SampleSelector' scene3. Go to Play Mode4. Click on any of t... Read more
[MacOS] Crash when opening project while HOME is null
Reproduction steps:1. Create an empty project2. Open Terminal3. Run the command “{{{}unset HOME{}}}“4. Open the project through Term... Read more
[macOS] Splash screen doesn't display progress in the dock
Older versions of unity would display progress in the dock. The new fancy splash screens don't do this on macOS. Steps to reproduce:... Read more
[Scene]m_RootOrder order being saved as a PrefabModification within the ...
Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more
Reset functionality does not work on Custom Render Texture
Reset functionality does not work on Custom Render Texture Steps to Repro: 1. Create a new Project2. Project > right-click > C... Read more
[Linux][Wayland] Player is blurry when using Wayland with a HiDPI display
Reproduction steps:1. Create a new 3D project2. Build the Player3. Launch the Player using Wayland Session and a HiDPI display Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code