Search Issue Tracker

0
votes
By Design

[Android] [GearVR] Audio distortions/crackle if CPU usage > 40msec

XR SDK

-

Dec 14, 2016

-

Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project 'vTimeAudioTest.zip' and open in Unity2) Create .osig file for testing device3) Bui... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

-

Dec 27, 2015

-

Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

0
votes
Fixed

EditorWindow maxSize is ignored

Window management

-

Feb 11, 2016

-

Version/s:

The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

-

May 15, 2015

-

Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
Fixed

Objects change colors after playback (ambient probe gets messed up?)

Shaders

-

Feb 19, 2015

-

Version/s: 5.0.0f3

Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more

0
votes
Fixed

[Input System] Action.triggered triggers only once after remapping an ac...

Package: Input System

-

Nov 19, 2020

-

Version/s: 1.1.0-preview.2

Reproduction steps:1. Open the user's attached "ConsoleTestInputSystem" project2. Open Assets/Scenes/TestRemap3. Enter Play Mode4. P... Read more

0
votes
Fixed

Crash on GetGoodPathNameForGUID when saving scene while loading a scene ...

Themes

-

Jun 11, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a6

How to reproduce:1. Open attached project2. Add empty game object to SampleScene3. Save scene Reproducible with: 2017.4.29f1, 2018.4... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

-

Dec 29, 2015

-

Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

0
votes
Fixed

The .meta file generated for the .DLL plugins do not respect the YAML sp...

Asset and Scene Management

-

May 09, 2017

-

Version/s: 5.6.0f3

Steps to reproduce:1. Create a new project2. Import any DLL3. Open the meta file of DLL4. Observe, the .meta file generated for .DLL... Read more

0
votes
Fixed

UI Builders incorrectly informs about a circular dependency when the ref...

-

Oct 21, 2024

-

Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1, 6000.1.0a1, 6000.2.0a1

How to reproduce:1. Create and open a new project2. Create two UI Documents (“first“ and “second“)3. Open the “first“ UI Document in... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.