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ObjectDisposedException and ArgumentException errors occur when selectin...
How to reproduce:1. Open the attached “nonrendering-1” project2. Enter Play Mode3. Open Scene view4. Select the gray cube5. Exit Pla... Read more
Shaders that UsePass a different shader will stop rendering when other s...
How to reproduce: Open the attached project "ShaderProblem.zip" Enter Play Mode Open Assets/TestShaderPass.shader Change "4095.5" to... Read more
Node drop-down opens at a different location on-screen than the Node is ...
How to reproduce:1. Create a new project2. In the Project window, click the right mouse button > Create > Bolt / Visual Script... Read more
Flythrough mode conflicts with terrain hotkeys
To reproduce:1. Create new project2. Add Terrain3. Click right mouse button + shift + w to use flythrough mode4. While using flythou... Read more
Point Cache Bake Tool window does not have minimum size bounds to displa...
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Window > Visual Effects > Utilities > Po... Read more
Reference to audio clip is lost when Editor loses focus
Reproduction steps: 1. Open the “CatsronautEdited” project2. Open the “Assets/GAME/Scenes/New Scene.unity” Scene3. In the Hierarchy ... Read more
[HDRP] Enabling shadow casting for light sources emitted by a Shuriken s...
Versions tested: 2020.2.0a1 + 9.0.0 (HDRP/staging) Steps to reproduce:1) Open attached project2) Enter playmode3) Observe moving par... Read more
[RemoteConfig] Placeholder message gets superimposed on added setting wh...
Placeholder message in settings in remote config window gets superimposed on any unsaved setting. User should be intimated about any... Read more
[DarkSkin]'|' character in Custom Window Title causes ArgumentException ...
To reproduce:1) Create new project2) Create Editor folder and add an Editor Window (Use the example in: http://docs.unity3d.com/Scri... Read more
HelpBox visuals in the “Memory Settings” window are not aligned with th...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Memory Settings" item Observe the help box UI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on tlsf_free when triggering a call to FontEngine.LoadFontFace for the default Editor font while Glyphs are being generated
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
- Text "Outline Width" is not shown in the Text Property Preview window in UI Builder when the Text Size is smaller than 19px
- Some text in the Bug Reporter can be semi selected and copied