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[Triggers] Kill on Exit trigger fires as soon as particles are created
Exit kill triggers seem to fire as soon as the particles are created. Repro steps.1. Open Triggers scene from attached project.2. Pr... Read more
Objects with Playable Director component can't be turned into a prefab w...
How to reproduce:1. Open the attached 'project-1223541.zip' project2. In the Hierarchy window select 'Cube'3. Try to turn the cube i... Read more
WheelCollider: setting steer angles to -5e-37 can confuse simulation
To reproduce:1. Open attached project2. Open Bugged scene3. Press play4. Steer the skateboard back up the hill toward the cylinder5.... Read more
[2021.3 only][Android]Crash on PersistentManager::GlobalToLocalSerialize...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Android Player (File > Build And Run)3. Observe the ... Read more
Resizing a serialized array will not set new elements to null
New elements in the array should be set to null but now repeat the last entered How to reproduce:1. Open project (SerializedReferenc... Read more
Texture's dimensions swap when it's width or height is bigger than 4096p...
How to reproduce:1. Open the attached 'TextureLoadBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: Tex... Read more
MissingComponentException not being thrown when inside an Awaitable
Reproduction steps:1. Open the attached project ("AwaitableBug")2. Open scene "Scenes/SampleScene"3. In the Scene Hierarchy, select ... Read more
[Texture] 16-bit greyscale PSD cant be read
16-bit greyscale PSD cant be read 2. How we can reproduce it using the example you attached 1) Open project2) Reimport Rocks_H.psd3)... Read more
Localization settings tooltips fail to display
e.g. Project Locale Identifier, Preload Behaviour. more info see here Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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