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0
votes
Not Reproducible

Nothing Selected component no longer shows up after deleting a script

Editor - Other

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Jun 29, 2017

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Version/s: 2017.1.0f1

Steps to reproduce:1. Open any Unity project2. Create a new c# script3. Attach that script to any gameobject in the Hierarchy4. Dele... Read more

0
votes
Fixed

IL2CPP: 3D array access generates code which segfaults on iOS

Scripting

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Feb 11, 2015

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Version/s: 4.6.2p1

The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more

0
votes
Won't Fix

Default Input Action Asset creates unsaved changes when clicking on Butt...

Package: Input System

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Jan 13, 2025

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Version/s: 1.8.0, 1.11.2, 7000.0.0

Steps to reproduce: Open a Unity Project Ensure that the Input System package is installed Create a new Empty GameObject via GameObj... Read more

0
votes
Active

GameObject is pink if using a Material with a Diffusion Profile and havi...

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Apr 14, 2023

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Version/s: 2022.2.16f1, 2023.1.0b12

How to reproduce:1. Open the attached project “VolumeBugFinal.zip“2. Open the “OutdoorsScene“ Scene3. Observe the “Capsule“ GameObje... Read more

0
votes
Fixed

Unhandled exception "Circular References Detected" for third level Sub E...

Shuriken

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Dec 12, 2016

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Version/s: 5.6.0b1

Reproduction Steps:1. Open project2. In Hierarchy select "Particle System/SubEmmitterBirth/SubEmmitterBirth"3. Under Particle System... Read more

0
votes
Won't Fix

[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...

MacOS

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Nov 01, 2019

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Version/s: 2017.4, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached unitybug.zip project2. Open the "BSplineLineRenderer" scene3. Enter the Play mode4. Ensure the... Read more

0
votes
Won't Fix

[IL2CPP] UnityLinker.exe did not run properly errors while building for ...

IL2CPP

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Jun 07, 2018

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Version/s: 2018.1.3f1

To reproduce:1. Open attached project "repro.zip"2. Build for any platform e.g. iOS or WebGl3. Observe the console Expected result: ... Read more

0
votes
Fixed

WheelCollider: setting steer angles to -5e-37 can confuse simulation

Physics

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Feb 13, 2015

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Version/s: 5.0.0f1

To reproduce:1. Open attached project2. Open Bugged scene3. Press play4. Steer the skateboard back up the hill toward the cylinder5.... Read more

1
votes
Fixed

Background image name is not being hashed when using a WebGL build with ...

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Jan 29, 2025

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Version/s: 2021.3.48f1, 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

How to reproduce: 1. Open the project “IN-89979_EmptyHash”2. File → Build Settings3. Click the “Build and Run” button4. Observe the ... Read more

0
votes
Duplicate

Collab and debugallocator do not work together on 2017.1

Collab

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Apr 28, 2017

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Version/s: 2017.1.0b3

Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting t... Read more

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