Search Issue Tracker
Switch to fullscreen never occurs when running webplayer input build in ...
Switch to fullscreen never occurs when running webplayer build in IE10. Windows 8 IE10. Repro Steps: 1. Get latest manualruntimetest... Read more
Fix ATF handling
We need to fix ATF handling; CalculateMipMapSize etc, are incorrect for ATF compressed textures as they can't just be offset calcula... Read more
Audio samples do not loop in time with each other when using different a...
MP3 does not loop properly Read more
[Culling] Incorrect culling when using mesh rendering with Shuriken
There is a culling bug that prevents me from using the more optimized Mesh so I'm stuck using the Billboard which causes more overdr... Read more
Display bug in the editor with Multiline Attribute and strings in an array.
Display bug in the editor with Multiline Attribute and strings in an array. The Element title shows the value of the string, which i... Read more
WebPlayer: FullScreen mode looks corrupted
When switching to Full screen mode, the game appears in the top left corner with the rest of the screen being black. 1. Install WebP... Read more
FullScreen switch not working on IE9 on R2D2Quest game
Go to http://www.starwars.com/play/online-games/r2d2-quest/index.html and play the game. It will open it in a pop out window and it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs