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[OSX] Unity beachballs when coming out of sleep
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/225 On OSX, with a project using the new input s... Read more
[UWP] Ambiguous references when using Scripting Runtime Version 4.x Equi...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/159 Reproduction Steps: 1. Create a new project ... Read more
[Android] Hard crash in touch code
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/161 Forum thread here: https://forum.unity.com/t... Read more
[Editor] New input system does not detect device re-connection in the In...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/162 Read more
[Windows][Touch] Stylus touch.type input is detected as "Direct" instead...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/168 Device: Microsoft Surface Pro (Model: 1796) ... Read more
[Windows][Touch] Stylus touch.radius values are 0 or very exaggerated
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/169 Device: Microsoft Surface Pro (Model: 1796) ... Read more
[Windows][Touch] A new touchId isn't assigned to stylus input after the ...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/170 Original Title: A new touchId isn't assigned ... Read more
[Windows][Touch] touch.pressure is always reported as 0
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/171 Device: Microsoft Surface Pro (Model: 1796) ... Read more
[Windows][Gamepad] DualShock added twice if DS4Windows/DS4Tools is insta...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/188 If DS4Windows or DS4Tools is installed and X... Read more
[Editor] Changes in editor not getting saved
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/190 From forum: https://forum.unity.com/threads/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1