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[ARM64] When using Executable Only, Player crashes on launch.
This crash ONLY happens when using Executable Only build, and it depends on the Build Configuration:- Master: Always launches- Debug... Read more
[XR] Subsystems are not found when using Android app bundles
No XR Subsystems are initialized when building an Android app bundle. This is due to a difference in Unity's virtual file system whe... Read more
[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more
[Packman] Artifacts appear in the Package window after leaving play mode
Steps to reproduce:1. Create a new project2. Open Package Manager window3. Type in search bar "2D"4. Enter and exit play mode Result... Read more
Probe deduplication breaks for probes that are close
When adding dense light probes on a small object some of the probes disappear. Steps to reproduce:1. Download and open the attached ... Read more
[Hub] [Linux] Creating a project with an existing name but with differen...
How to reproduce:1. Create a project with the name 'TEST' and launch it2. Create a few objects in the scene to make the project diff... Read more
[TextMeshPro] TMP_Dropdown blocks keyboard/controller navigation when di...
How to reproduce:1. Open the attached project ("case_1162600-TextMeshProDropdownBug.zip")2. Open the "SampleScene" and enter the Pla... Read more
Analytics restore old cookie data after cookie cache has been cleared vi...
How to reproduce:1. Download tester-submitted project(CookieRepro)2. Run the included Python script 'Cookies.py' to start a local se... Read more
[IL2CPP] Player crashes when calling user32.dll function ToUnicode
Steps to reproduce:1. Download attached project2. Build project for Standalone IL2CPP3. Launch player Results: Player crashes Reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code