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0
votes
Fixed

UI stretched and cut off on smaller displays

UI

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Apr 12, 2016

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Version/s: 5.4.0b14

To reproduce:1. Open attached project2. In the menu choose Build > BuildRenderTexSceneOnly3. Run build on dual monitor setup with... Read more

1
votes
Duplicate

[UI] Word Space UI is not rendered in Cardboard project VR mode

UI

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Apr 12, 2016

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Version/s: 5.3.4p2

Steps to reproduce: 1. Open attached project2. Open 'Fenix' scene3. Make sure VR mode is enabled on 'CardboardMain' game object (sho... Read more

2
votes
Fixed

[ParticlePlayground] Crash in GenerateParticleGeometry<0,0,0,1> when ope...

Shuriken

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Apr 13, 2016

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Version/s: 5.4.0b13

Opening scene with Particle Playground particles crashes Unity. 1. Open TestSceneCrash from attached project.2. Unity crashes. Notes... Read more

0
votes
Fixed

[OculusCV1] Reflection of sky on water doesn't work as expected

VR

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Aug 17, 2015

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Version/s: 5.1.2p3

To reproduce:1.Open attached project.2.Open and play "Rift Water Sky Reflection Problem" scene located in assets.3.Try slowly lookin... Read more

1
votes
By Design

[ComputeShader] Compute Shader mesh generating artifacts when with NVIDI...

Shaders

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Dec 15, 2015

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Version/s: 5.3.0f4

To reproduce the issue:1. Open the "Unity Project" Project user have attached2. Open "Test" scene3. Run scene4. Victim GameObject sh... Read more

0
votes
Fixed

[WebGL] [Windows] Audio files are converted to stereo after they are bui...

WebGL

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Jan 11, 2016

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Version/s: 5.3.1p1

Currently, when building WebGL, the audio files produced by Windows encoder will become stereo after a build, no matter if input fil... Read more

0
votes
Fixed

[Camera][VR]When near clipping plane is set to "0.01" camera does not re...

Camera

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Jan 29, 2016

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Version/s: 5.3.2p1

Steps to reproduce:1. Open attached project.2. Open scene named "main".3. Press play button in the Editor.4. Select game object "Mai... Read more

0
votes
Fixed
0
votes
Won't Fix

AssetBundle Manager does not unload AssetBundle variants

Asset Bundles

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Mar 23, 2016

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Version/s: 5.3.4f1

Asset Store package called "AssetBundle Manager &amp; Example Scenes" has a script called "AssetBundleManager" which is missing line... Read more

0
votes
Fixed

[SinglePassStereo] rendering workaround doesn't solve this one

VR

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Mar 24, 2016

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Version/s: 5.4.0b11

When using Single-Pass-Stereo rendering (I'm using an HTC Vive), this building model renders double vision when more than one instan... Read more

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