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[CI/CD]Build cache not invalidated when building targets with different ...
Steps to reproduce: Download unity project "[^Build Test.zip] Run CLI build in sequence: {code:java}<unity.app> -batchmode -qu... Read more
Scene Template Type dropdown menu has no horizontal scrollbar even thoug...
How to reproduce:1. Open any Project2. Navigate to Project Settings > Scene Template3. Scroll down and press "Add Type..."4. Usin... Read more
An error "Please enable Daydream or Cardboard in Player Settings" shows ...
Reproduction steps:1. Open the attached project;2. Build project to device; Actual result: an error "Please enable Daydream or Cardb... Read more
Frame debugger does not highlight UI GameObjects in hierarchy
Selecting UI element "image" in frame debugger does not highlight it. Steps to reproduce:1. Open attached project2. In frame debugge... Read more
Input System causes compile error when the "Nintendo Switch" is selected...
Reproduction steps:1. Create a new “3D” project2. Open the Package Manager window (Window > Package Manager)3. Install the “Input... Read more
Profile Analyzer Frame and Marker Summary far-right columns values get c...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[InputField] ArgumentOutOfRangeException is thrown when inputting text i...
To reproduce:1. Open attached project2. Open EmailInputFieldBug scene3. Press play4. Enter character into email input field until Ar... Read more
[HDRP] rendering from this custom pass only works with render graph view...
Steps1. open project and open custom-vertex-buffer-blit-shader scene2. enter playmode3. press tab key to change SRP- first press ena... Read more
Camera.stereoActiveEye returns default eye (left) if called through OnPr...
Reproduction steps:1. Open the attached project2. Enable VR support if it is not.3. Open "Scene" scene4. Enter Playmode Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code