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Console "RenderTexture.GenerateMips failed" errors are thrown when enter...
To reproduce:1. Open the "DefaultScene" in the user-provided project2. Enter Play mode3. Observe Console window Desired outcome: Ent... Read more
SpeedTree object is not connected to it's shadow
Reproduction steps:1. Download project "SMALL_SpeedTreeGrass.zip" and open in Unity2. Open scene "1" Expected: there should be no ga... Read more
GestureRecognizer.TappedEvent is deprecated and suggests using OnTappedE...
Steps to reproduce:1. Open attached project "942738.zip"2. Open "Test.cs" script Actual Result:GestureRecognizer.OnTappedEvent event... Read more
[.NET 4.6][iOS] Crash in il2cpp::icalls::System::System::Net::Sockets::S...
Steps to reproduce:1. Download the project attached by the user2. Build "test" scene to iOS3. Build the project to an iOS device Res... Read more
[OnGUI] Label's text is blurry if there is no camera or it is set to Don...
Reproduction steps:1. Download project "Label Bug Check.zip" and open in Unity2. Open scene "EmptyScene"3. Enter Play mode Expected:... Read more
ETC1 Supported UI material doesn't cope well with sprites that are packe...
To reproduce: 1. Open the project, attached by the user (Reborn4.zip)2. Open the "TestUIBug" scene3. In Build settings, switch platf... Read more
Editor crash on CollectObjectHierarchyWithHideFlagFilter when opening pr...
To reproduce:1. Open the user-provided project. Desired outcome: Project opens without crashing.Actual result: Projects crashes when... Read more
NullReferenceException thrown when setting an Avatar Mask to FBX with no...
Steps to reproduce:1. Open user attached project "ModelTest.zip"2. Select @3fingers_closed_pose3. Go to Animations tab4. Navigate to... Read more
[VR] OpenVR MultiPass Stereo Mirror mode shows double images, no image c...
If stereoMirrorMode is set to true the images in the headset are doubled as if there is no stereo convergence happening. Pretty sure... Read more
[iOS][VR] External audio is paused in iOS when using Cardboard support
The external audio like Music or Podcast is paused when running iOS Cardboard build (with Enable Transition View set to true OR fals... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project