Search Issue Tracker
By Design
Votes
0
Found in
2017.2.0b7
Issue ID
942712
Regression
No
SpeedTree object is not connected to it's shadow
Reproduction steps:
1. Download project "SMALL_SpeedTreeGrass.zip" and open in Unity
2. Open scene "1"
Expected: there should be no gap between grass and shadow
Actual: between grass and shadow there is a gap
Reproduced on: 2017.3.0a5; 2017.2.0b8; 2017.1.0p4; 5.6.3f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Resolution Note:
This is because the bias value on the directional light component are being set to too high. Reduce it to zero will help to reduce the gap.