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Imported .blend files are rotated and materials are transparent when usi...
How to reproduce:1. Open the attached 'Blender 2.8 Import errors.zip' project2. Go to Assets- > 'Imported in Blender 2.8 with Uni... Read more
[2D] Fails to load sprite, when removing and reinstalling 2D sprite pack...
[2D] Fails to load sprite in Sprite Editor, when removing and reinstalling 2D sprite package while the sprite editor window is open.... Read more
Preview Window in the Inspector shows the same Preview image when multip...
Reproduction steps:1. Open the attached project named "Case_1148952"2. Select "NewLayer", "NewLayer1" and "NewLayer2" in the Project... Read more
Instead of translated texts, the Hub shows localization keys to be used ...
How to reproduce1. Open Unity Hub Reproducible with: Unity Hub 2.0.0-beta.3 Actual results: window title and context menu in the Tas... Read more
[Android] Preserve Framebuffer Alpha overwrittes Android theme
Steps to reproduce:1. Open user attached project2. Export the project open on Android Studio and inspect the AndroidManifest.xml fil... Read more
Crash when minimizing the animation preview window
Crash when minimizing the animation preview window. Steps to reproduce- Open the attached project with 2019.2.0a12.- In the projects... Read more
Unity 2018.3 update prompts "Click the Download Installer button" while ...
Steps to repro:1. Open older Unity version (for example 2018.3.4f1)2. Help -> Check for updates Expected result: Update prompts: ... Read more
[iOS] Timeline/PlayableDirector stops working in builds for iOS when usi...
How to reproduce:1. Open the "SampleScene" from the attached project "Timeline.zip"2. Press play and notice that the cube is moving3... Read more
Unity editor crashes when the particle system destroys itself with stop ...
How reproduce:1. Open user's attached project2. Select "ParticleLauncher" gameObject inside the Hierarchy (Player -> Spray Can -&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes