Search Issue Tracker

1
votes
Postponed

[Importer] pre/post rotations cause imprecision on scale transform

-

Nov 18, 2015

-

Version/s:

Importing this camera animation that only has Position and Rotation curves, creates a curve for scale (bug) with a value of 0.999 on... Read more

0
votes
Duplicate

Hosting player doesn't see movements of connected clients

Networking

-

Nov 17, 2015

-

Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project "MP"2. Open scene "lym"3. Build project4. Run two instances of built project, one as ho... Read more

0
votes
Fixed

[tvOS] iOS plugins are included in Apple TV projects when building

tvOS

-

Nov 19, 2015

-

Version/s: 5.3.0f1

To Reproduce: 1. Open the attached project, observe that there several plugins in it:- BonjourClientImpl_tvOS.m/h is marked as in tv... Read more

0
votes
By Design

[ReflectionProbes] UI should have the same behavior as Collider - New pr...

Progressive Lightmapper

-

Nov 16, 2015

-

Version/s: 5.3.0f1

Steps to reproduced: 1. Create new project2. Add reflection probe to scene3. Notice that its X value of Size is 10 and X value of Pr... Read more

0
votes
By Design

Transparent plane is drawn behind objects that are closer to the camera ...

Camera

-

Nov 16, 2015

-

Version/s: 5.2.2p2

Reproduction steps:1. Open attached "Experiment" project.2. Open "test" scene.3. Double click "Terrain" game object in the hierarchy... Read more

0
votes
Not Reproducible

[WebRequest] Loading scenes loaded from Asset Bundles using index and na...

Networking

-

Nov 19, 2015

-

Version/s: 5.3.0f1

Loading from file works without crash that is why I assumed this is WebRequest issue. Repro1. Open attached project (you need to cha... Read more

0
votes
By Design

[MSE] Build Index 0 is assigned to the current scene even if not set in ...

Scene/Game View

-

Nov 19, 2015

-

Version/s: 5.3.0f1

Steps to repro:- Launch the attached project- Open scene1- Click on play (note that build settings dialog is empty) Note that the sc... Read more

0
votes
By Design

[MSE] No check to see if build index greater than 0 is valid or not by S...

Scene/Game View

-

Nov 19, 2015

-

Version/s: 5.3.0f1

Steps to repro:1. Launch the attached project2. Open scene13. Open the LoadLevel script and change the index to anything greater tha... Read more

0
votes
Fixed

[OSX][GLCore] OpenGL 3.3 rendering issues in El Capitan

Graphics - General

-

Nov 15, 2015

-

Version/s: 5.3.0f1

Steps: 1. Open unity.2. Notice that most of the editor is white. Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.