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[Importer] pre/post rotations cause imprecision on scale transform
Importing this camera animation that only has Position and Rotation curves, creates a curve for scale (bug) with a value of 0.999 on... Read more
Hosting player doesn't see movements of connected clients
Steps to reproduce: 1. Open attached project "MP"2. Open scene "lym"3. Build project4. Run two instances of built project, one as ho... Read more
[tvOS] iOS plugins are included in Apple TV projects when building
To Reproduce: 1. Open the attached project, observe that there several plugins in it:- BonjourClientImpl_tvOS.m/h is marked as in tv... Read more
[ReflectionProbes] UI should have the same behavior as Collider - New pr...
Steps to reproduced: 1. Create new project2. Add reflection probe to scene3. Notice that its X value of Size is 10 and X value of Pr... Read more
Transparent plane is drawn behind objects that are closer to the camera ...
Reproduction steps:1. Open attached "Experiment" project.2. Open "test" scene.3. Double click "Terrain" game object in the hierarchy... Read more
[WebRequest] Loading scenes loaded from Asset Bundles using index and na...
Loading from file works without crash that is why I assumed this is WebRequest issue. Repro1. Open attached project (you need to cha... Read more
[MSE] Build Index 0 is assigned to the current scene even if not set in ...
Steps to repro:- Launch the attached project- Open scene1- Click on play (note that build settings dialog is empty) Note that the sc... Read more
[MSE] No check to see if build index greater than 0 is valid or not by S...
Steps to repro:1. Launch the attached project2. Open scene13. Open the LoadLevel script and change the index to anything greater tha... Read more
[OSX][GLCore] OpenGL 3.3 rendering issues in El Capitan
Steps: 1. Open unity.2. Notice that most of the editor is white. Read more
All about bugs
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Latest issues
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